Commit graph

1704 commits

Author SHA1 Message Date
Roy Nieterau
5a7e90daa8 Cleanup 2023-03-17 22:48:44 +01:00
Roy Nieterau
4ac950aa60 Set color space from publish using representation color space data or falling back to imageio settings file rules in OP settings 2023-03-17 22:48:44 +01:00
Roy Nieterau
1c5b821688 Cosmetics 2023-03-17 22:48:44 +01:00
Roy Nieterau
a48e638798 Explicitly set the frame <f> and udim <udim> token based on template. 2023-03-17 22:48:44 +01:00
Roy Nieterau
c6b583e85f Detect udim and frame sequences 2023-03-17 22:48:44 +01:00
Roy Nieterau
ecdc8966d0 Implement Maya image file node loader 2023-03-17 22:48:44 +01:00
Thomas Fricard
3eb8833596 Update openpype/hosts/maya/plugins/create/create_animation.py
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-03-17 22:47:35 +01:00
Thomas Fricard
f050a024aa add an include parent hierarchy option in animation creator plugin of maya 2023-03-17 22:47:35 +01:00
Toke Jepsen
a13f80ef97
Maya: Yeti Validate Rig Input - OP-3454 (#4554)
* Collect input_SET children in instance.

* Fix docs.

* Only validate yeti if there are nodes in the scene.

* Revert code

* Remove connection logic from loader

* Connection inventory action

* Hound

* Revert "Collect input_SET children in instance."

This reverts commit 052e65ca1befb19049ee9f02f472d20cf78d8dc1.

* Update docs

* Update openpype/hosts/maya/plugins/inventory/connect_yeti_rig.py

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* Update openpype/hosts/maya/plugins/inventory/connect_yeti_rig.py

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* Update openpype/hosts/maya/plugins/inventory/connect_yeti_rig.py

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* Update website/docs/artist_hosts_maya_yeti.md

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* BigRoy feedback

* Hound

* Fix typo

* Update openpype/hosts/maya/plugins/inventory/connect_yeti_rig.py

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* Update openpype/hosts/maya/plugins/publish/validate_yeti_renderscript_callbacks.py

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* Update openpype/hosts/maya/plugins/inventory/connect_yeti_rig.py

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* Dont use AVALON_PROJECT

* Hound

* Update openpype/hosts/maya/plugins/publish/validate_yeti_renderscript_callbacks.py

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

---------

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-03-17 17:14:22 +01:00
Roy Nieterau
a74e62a482 Merge remote-tracking branch 'upstream/develop' into maya_render_create_no_reset_frame_range 2023-03-16 16:18:16 +01:00
Toke Stuart Jepsen
fe9c807b1f Fix playblast panel collection 2023-03-15 17:13:10 +00:00
Roy Nieterau
88400b2173 Merge remote-tracking branch 'upstream/develop' into enhancement/unify-set-reset-buttons 2023-03-15 10:40:19 +01:00
Jakub Trllo
66e05849da replace last usages of Qt module 2023-03-14 16:05:43 +01:00
Kayla Man
f5f0c27151
Merge pull request #4549 from tokejepsen/bugfix/maya_playblast_options
Maya: Fix broken review publishing.
2023-03-14 12:07:18 +01:00
Roy Nieterau
11b1b98d25 Shush hound 2023-03-14 11:15:02 +01:00
Roy Nieterau
888dbdb569 Relative import to absolute import
Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
2023-03-14 11:15:02 +01:00
Roy Nieterau
1d62d15c20 Shush hound 2023-03-14 11:15:02 +01:00
Roy Nieterau
182bc4b5e8 Fix #4357: Move Look Assigner tool to maya since it's Maya only 2023-03-14 11:15:02 +01:00
Roy Nieterau
5b43ce940c Maya: Avoid error on right click in Loader if Arnold mtoa is not loaded 2023-03-14 10:39:06 +01:00
Kayla Man
2bd0b5cb6a
Merge branch 'ynput:develop' into bugfix/OP-3022-Look-publishing-and-srgb-colorspace-in-Maya-2022 2023-03-13 11:38:37 +01:00
Roy Nieterau
e2902e8623 Fix #4109: Unify menu labels for "Set Frame Range" and "Set Resolution" 2023-03-11 20:49:26 +01:00
Roy Nieterau
c3becbffe0 Fix #4429: Do not reset fps or playback timeline on applying or creating render settings 2023-03-11 19:42:14 +01:00
Roy Nieterau
47de52bb03
Merge pull request #4566 from BigRoy/bugfix/maya_vray_set_image_format
Maya: V-Ray Set Image Format from settings
2023-03-11 07:49:52 +01:00
Simone Barbieri
499348d4b2
Merge pull request #4573 from ynput/bugfix/maya-fix_load_reference_skeletalmesh
Maya: SkeletalMesh family loadable as reference
2023-03-08 09:34:42 +00:00
Jakub Trllo
b3636b9f55
General: Input representation ids are not ObjectIds (#4576)
* input representation ids are not ObjectIds during publishing

* changed set back to list

* use 'setdefault' to set 'inputVersions'

* added default value to 'get'

* Use default value in second loop too

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* simplify variable assignment

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

---------

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-03-07 13:45:49 +01:00
Jakub Trllo
de50783c04
Nuke: Add option to use new creating system in workfile template builder (#4545)
* added option to use new creating system in workfile template builder

* fix spaces

* use 'create' method on create context to trigger creation

* fix attribute access

* adding headless to creators and workfile builder abstraction

* adding noqa for hound

* hound

---------

Co-authored-by: Jakub Jezek <jakubjezek001@gmail.com>
Co-authored-by: Ondřej Samohel <33513211+antirotor@users.noreply.github.com>
2023-03-06 18:34:56 +01:00
Simone Barbieri
ec78ebff69 Add skeletalmesh family as loadable as reference 2023-03-06 10:20:12 +00:00
Ondřej Samohel
d077ac5b5b
Merge branch 'develop' into bugfix/OP-3022-Look-publishing-and-srgb-colorspace-in-Maya-2022 2023-03-03 16:38:05 +01:00
Toke Stuart Jepsen
f2311c6866 Fixes
- missing platform extraction from settings
- map function should be list comprehension
- code cosmetics
2023-03-03 16:35:49 +01:00
Roy Nieterau
173ec225eb Set image format 2023-03-03 10:32:05 +01:00
Toke Jepsen
ec7392433c
Maya: Validate missing instance attributes (#4559)
* Validate missing instance attributes.

* Plugins docs.
2023-03-02 18:24:41 +01:00
Toke Stuart Jepsen
63177ca7e9 Only mesh empty validator should fail. 2023-03-02 16:23:30 +01:00
Toke Stuart Jepsen
206bf55a49 Refactor len_flattened 2023-03-02 16:23:30 +01:00
Toke Stuart Jepsen
b61f1ed1df Validate against zero polygon mesh. 2023-03-02 16:23:30 +01:00
Toke Stuart Jepsen
7bbf560871 Backwards compatibility 2023-03-02 14:27:33 +01:00
Toke Stuart Jepsen
d33aa1cc7d Better error reports. 2023-03-02 14:27:33 +01:00
Toke Stuart Jepsen
db0a3554b6 Validate frame range on instance to asset.
- frame start
- frame end
- handle start
- handle end
2023-03-02 14:27:33 +01:00
Toke Stuart Jepsen
185623ff70 Set frame range with handles on review instance. 2023-03-02 14:27:33 +01:00
Toke Jepsen
b8edd80e18
Merge branch 'develop' into bugfix/maya_playblast_options 2023-03-01 08:37:20 +00:00
Toke Stuart Jepsen
ab22f503c9 Fix panel issues. 2023-03-01 08:06:05 +00:00
Toke Jepsen
65e0273f1c Update openpype/hosts/maya/plugins/publish/validate_vrayproxy.py 2023-03-01 08:38:02 +01:00
Toke Stuart Jepsen
f4d22e6ac6 Options for VrayProxy output. 2023-03-01 08:38:02 +01:00
Toke Stuart Jepsen
6885357c75 Fix broken review publishing. 2023-02-28 18:14:46 +00:00
Toke Stuart Jepsen
2a213ec561 Inform about skipping proxy extraction. 2023-02-24 22:12:07 +01:00
Toke Stuart Jepsen
458eaa8d80 Fix pointcache proxy publishing 2023-02-24 22:12:07 +01:00
Toke Stuart Jepsen
0e896d981e Simplify pointcache proxy integration 2023-02-24 22:12:07 +01:00
Toke Stuart Jepsen
9bd3ff7184 Fix broken lib. 2023-02-24 17:51:24 +00:00
Toke Stuart Jepsen
ba927f068f BigRoy feedback 2023-02-24 12:14:10 +01:00
Toke Stuart Jepsen
b12d1e9ff9 Add project settings. 2023-02-24 12:14:10 +01:00
Toke Stuart Jepsen
80e19b6d43 Include animation family 2023-02-24 12:14:10 +01:00