Commit graph

6858 commits

Author SHA1 Message Date
Jakub Ježek
9a52475075
Merge branch 'develop' into enhancement/OP-5548_Fusion-saver-settings 2023-05-15 21:24:56 +02:00
Ondřej Samohel
f90dea5e26
Merge branch 'develop' into enhancement/OP-5808_Enhancement-3dsmax-rendering-time-data-from-instance 2023-05-15 18:22:30 +02:00
Ondřej Samohel
557ad1eea9
Merge pull request #4729 from ynput/enhancement/OP-5468_3dsMax-render-dialogue-needs-to-be-closed
3dsMax: render dialogue needs to be closed
2023-05-15 14:22:30 +02:00
Toke Jepsen
40d4fea857
Maya: Validate shader name - OP-5903 (#4971)
* Fix regex matching.

* Add active setting

* Update openpype/hosts/maya/plugins/publish/validate_shader_name.py
2023-05-15 14:10:49 +02:00
iLLiCiTiT
e56f4286c1 remove python syntax available since 3.8 from unreal addon 2023-05-12 13:39:51 +02:00
Libor Batek
1eae431c93
Merge pull request #4963 from ynput/bugfix/unreal-fix_extract_render
Unreal: Fix render extraction
2023-05-12 11:54:34 +02:00
Milan Kolar
09f8f4c76a
Merge pull request #4912 from EmberLightVFX/bugfix/fusion-optional-validation 2023-05-11 21:59:09 +02:00
Simone Barbieri
9086511970 Fix start and end frames to be int 2023-05-11 16:14:41 +01:00
Simone Barbieri
03d777503c Remove render extractor 2023-05-11 16:14:16 +01:00
Jakub Jezek
bf2e02699a
returning important condition 2023-05-11 12:20:56 +02:00
Jakub Jezek
9f1bdda8b3
fusion: removing obsolete code 2023-05-11 12:18:36 +02:00
Ondřej Samohel
b3a8d665aa
Merge pull request #4829 from BigRoy/bugfix/houdini_shelve_tools 2023-05-11 11:01:57 +02:00
Simone Barbieri
562c3ca4ec
Merge pull request #4957 from ynput/bugfix/unreal-update_staticmesh_abc_missing_parameter 2023-05-10 16:38:51 +01:00
Kayla Man
210ed4d41f hound fix 2023-05-10 23:17:58 +08:00
Kayla Man
e69e1f76c8 use ranges 2023-05-10 23:16:39 +08:00
Kayla Man
6bd3f87fbe Merge branch 'develop' into enhancement/OP-5808_Enhancement-3dsmax-rendering-time-data-from-instance 2023-05-10 22:53:31 +08:00
Kayla Man
da7d8ac091 hound fix 2023-05-10 22:53:02 +08:00
Roy Nieterau
4c092a95cc
Merge branch 'develop' into bugfix/fusion-optional-validation 2023-05-10 16:52:48 +02:00
Kayla Man
4095c7bd00 use rt.rendpickupframe and ondrej's comment 2023-05-10 22:51:52 +08:00
Simone Barbieri
b2e669bcbb
Merge pull request #4956 from ynput/bugfix/unreal-camera_framerange 2023-05-10 15:41:06 +01:00
Jakub Jezek
f5215f323b
hound 2023-05-10 16:39:29 +02:00
Jakub Jezek
dfea365474
moving instnance id so it is imprinted once created
addressing issue form here https://github.com/ynput/OpenPype/pull/4943#issuecomment-1542241467
2023-05-10 16:38:17 +02:00
Jakub Jezek
27ac1b4590
Removing unmanaged compatibility
This fixes issue https://github.com/ynput/OpenPype/pull/4943#pullrequestreview-1420557288
2023-05-10 16:16:50 +02:00
Simone Barbieri
a42fbf5a47 Fix missing parameter when updating alembic staticmesh 2023-05-10 14:51:45 +01:00
Simone Barbieri
cbde1425fa Fix camera framerange when loading it in Unreal 2023-05-10 14:37:33 +01:00
Jakub Jezek
1a48ddefe4
normalizing path 2023-05-10 15:37:19 +02:00
Ondřej Samohel
041914e8ce
Merge pull request #4797 from quadproduction/342-fix-studio-openpype-reference-is-broken-imported-when-scene-is-build-from-template 2023-05-10 14:43:33 +02:00
Ondřej Samohel
b123379c38
Merge branch 'develop' into enhancement/OP-3751_Renaming_plugin_to_Ayon 2023-05-10 13:27:11 +02:00
Ondrej Samohel
ce6b02862a
🚨 fix fixable hound issue 2023-05-10 13:25:48 +02:00
Ondrej Samohel
da6b2b3133
🐛 fix use and detection of compatible integrations 2023-05-10 13:22:38 +02:00
Jakub Jezek
95237c43c7
adding todo for later renaming 2023-05-10 13:00:53 +02:00
Jakub Jezek
a08f9176b0
fusion: removing path making during creation 2023-05-10 12:55:30 +02:00
Jakub Jezek
98d27fa5a4
fusion: frame padding from anatomy templates 2023-05-10 12:54:30 +02:00
Jakub Jezek
55bebf8642
pr comments 2023-05-10 12:33:38 +02:00
Simone Barbieri
11691f091c Fix hound issues 2023-05-09 17:52:26 +01:00
Simone Barbieri
5d7bf26c8c Added AyonPublishInstance class and its Factory 2023-05-09 16:17:47 +01:00
Ondřej Samohel
9b0275d7c4
Merge pull request #4815 from quadproduction/337-fix-studio-openpype-disable-persp-camera-on-build-workfile-from-template 2023-05-09 16:23:59 +02:00
Simone Barbieri
41bd47d9b5 Refactor code to use AyonAssetContainer instead of AssetContainer 2023-05-09 11:01:18 +01:00
Kayla Man
8a602b51c7 Merge branch 'develop' into enhancement/OP-5808_Enhancement-3dsmax-rendering-time-data-from-instance 2023-05-08 17:33:16 +08:00
Jakub Jezek
c73772919a
fixing path slashes 2023-05-05 17:42:38 +02:00
Jakub Jezek
d637fed33d
implementing settings
also adding temp rendering path attribute with with support for tempates
2023-05-05 17:23:27 +02:00
Simone Barbieri
cb13e94467 Merge branch 'develop' into enhancement/OP-3751_Renaming_plugin_to_Ayon 2023-05-05 15:17:57 +01:00
Simone Barbieri
b103d6d837 Fix missing 'object_oath' property 2023-05-05 10:45:42 +01:00
Petr Kalis
e7aa413038
AfterEffects: add review flag to each instance (#4884)
* OP-5657 - add artist control for review in AfterEffects

Artist can disable review to be created for particular publish.

* OP-5657 - add artist control for review in AfterEffects

Removed configuration for Deadline, should be controlled by what is on instance.

* OP-5657 - handle legacy instances

Legacy instances wont't have mark_for_review in creator_attributes. Set to true as by default we always want review.

* OP-5657 - remove explicit review for all AE

Now handled directly on instance

* OP-5657 - fix - cannot remove now

Without this 'review' wont be added to tags on representation. Eventually this should be refactored.
Control on whole instance, eg. disabling review, should be enough.

* OP-5657 - fix - correct host name used

* OP-5657 - fix - correct handling of review

On local renders review should be added only from families, not from older approach through Settings.

Farm instance cannot have review in families or extract_review would get triggered even locally.

* OP-5657 - refactor - changed label

* OP-5657 - Hound

* OP-5657 - added explicitly skipping review

Instance might have set 'review' to False, which should explicitly skip review (might come from Publisher where artist can disable/enable review on an instance).

* OP-5657 - updated setting of review variable

instance.data.review == False >> explicitly set to do not create review. Keep None to let logic decide.

* OP-5657 - fix adding review flag

* OP-5657 - updated test

Removed review for second instance.

* OP-5657 - refactor to context plugin

* OP-5657 - tie thumbnail to review for local render

Produce thumbnail only when review should be created to synchronize state with farm rendering.
Move creation of thumnbail out of this plugin to general plugin to limit duplication of logic.
2023-05-04 12:16:58 +02:00
Jacob Danell
4da00c20f7 Merge remote-tracking branch 'origin/bugfix/fusion-optional-validation' into bugfix/fusion-optional-validation 2023-05-03 21:33:17 +02:00
Jacob Danell
64eea1dc4a Updated raise error 2023-05-03 21:33:01 +02:00
Seyedmohammadreza Hashemizadeh
17d39cc356 preserve all references when importing a maya template 2023-05-03 17:11:03 +02:00
Kayla Man
421e29d49b Merge branch 'develop' into enhancement/OP-5468_3dsMax-render-dialogue-needs-to-be-closed 2023-05-03 22:33:45 +08:00
Kayla Man
d8e62093ac hound fix 2023-05-03 22:33:13 +08:00
Kayla Man
9d3e15378b repharse the actual msg for the artists 2023-05-03 22:31:43 +08:00