Jakub Trllo
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8bc13d0f20
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Merge pull request #3670 from kaamaurice/feature/Blender-collect-workfiles
Blender: Publisher collect workfile representation
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2022-09-06 16:56:16 +02:00 |
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Jakub Trllo
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cb8cccc9e8
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Use new import source of Extractor
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2022-09-01 12:01:36 +02:00 |
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Jakub Trllo
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cd4b5ce227
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Merge branch 'develop' into feature/OP-3835_Move-publish-utils-to-pipeline
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2022-08-30 13:48:02 +02:00 |
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Jakub Trllo
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ce303d29d8
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Merge pull request #3662 from kaamaurice/feature/blender-validators-with-settings-schemas
Blender: validators code correction with settings and defaults
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2022-08-30 09:58:40 +02:00 |
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Jakub Trllo
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10758ec144
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use new source of order variables
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2022-08-26 14:51:22 +02:00 |
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Kaa Maurice
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d623dfa857
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fix validator invalid return
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2022-08-25 11:54:09 +02:00 |
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Jakub Trllo
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fe75b25c9b
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use 'get_legacy_creator_by_name' instead of 'get_creator_by_name'
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2022-08-23 18:23:11 +02:00 |
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Kaa Maurice
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f9182cb0f9
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remove unsaved changes check
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2022-08-23 17:58:19 +02:00 |
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Kaa Maurice
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4504078481
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publisher collect current workfile as publishable representation
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2022-08-15 16:28:33 +02:00 |
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Kaa Maurice
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403f5ddfc9
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fix mesh uv validator with editmode
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2022-08-15 15:11:25 +02:00 |
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Kaa Maurice
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9cfa2e12e3
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reviews fix and clean - bugfix with staticmethod
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2022-08-15 14:20:11 +02:00 |
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Kaa Maurice
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b1f2967622
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validate mesh has UV safe code
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2022-08-15 11:00:10 +02:00 |
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Kaa Maurice
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0f90ca4a7a
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fix and clean Blender validators attrs
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2022-08-11 16:09:16 +02:00 |
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Kaa Maurice
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6cba799c46
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refactor blender Validators
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2022-08-11 15:39:03 +02:00 |
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Simone Barbieri
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8322d0b86d
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Merge branch 'develop' into feature/maya-unreal-layout
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2022-07-12 16:47:26 +01:00 |
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Simone Barbieri
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0353ec38f3
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Generalization of the basis of the origin platform in the JSON layout
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2022-07-01 11:06:44 +01:00 |
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Jakub Trllo
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6e2802cf92
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fix project entity access
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2022-06-14 12:28:56 +02:00 |
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Jakub Trllo
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010ee05eff
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use query functions in blender
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2022-06-13 17:26:46 +02:00 |
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Jakub Trllo
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2591e81877
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replaced avalon imports in blender
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2022-04-14 11:56:41 +02:00 |
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Jakub Trllo
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93eca512b8
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use ObjectId imported from bson instead of avalon.io
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2022-03-18 16:23:00 +01:00 |
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Jakub Trllo
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89bdf2965c
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moved AVALON_CONTAINER_ID from avalon into openpype
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2022-03-18 15:54:19 +01:00 |
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Jakub Trllo
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5b835d87e7
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renamed 'load_representation' to 'load_container'
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2022-03-15 11:40:59 +01:00 |
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Jakub Trllo
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c5ac2290f6
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use moved functions in hosts and tools
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2022-03-14 11:36:17 +01:00 |
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Jakub Trllo
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6d2ebaa68e
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remove unused code
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2022-03-09 12:11:27 +01:00 |
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Jakub Trllo
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d4f177f7bc
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use moved create functions in hosts
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2022-03-08 17:39:50 +01:00 |
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Simone Barbieri
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b24ea2cecd
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Fixed parameters for FBX export of the camera
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2022-03-04 11:07:27 +00:00 |
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Simone Barbieri
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4c21c0d425
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Merge branch 'develop' into feature/unreal-load_layout
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2022-01-27 17:17:03 +00:00 |
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iLLiCiTiT
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72170d550a
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moved blender implementation to openpype
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2022-01-21 01:28:07 +01:00 |
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Roy Nieterau
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107e2e637e
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Fix typos / cosmetics
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2022-01-16 13:05:26 +01:00 |
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Simone Barbieri
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66c762c635
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Hound fix
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2022-01-14 11:31:45 +00:00 |
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Simone Barbieri
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0941a8d9ed
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Added alembic support
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2022-01-14 11:27:40 +00:00 |
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Simone Barbieri
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dd7d085906
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Fix problem with the loaded container
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2021-11-30 15:20:25 +00:00 |
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Simone Barbieri
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6aed38324b
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Fix loading layout with rigs with animation
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2021-11-18 11:53:56 +00:00 |
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Simone Barbieri
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41220adfca
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Improved loading of blend layouts in Blender to behave like to JSON one
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2021-11-12 15:42:10 +00:00 |
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Simone Barbieri
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d2ae004b49
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Disabled camera creation in Blender when loading layout from JSON
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2021-11-11 10:33:11 +00:00 |
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Simone Barbieri
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578ab1c7f2
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Fixed problem if only one animation in the layout
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2021-11-10 16:39:00 +00:00 |
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Simone Barbieri
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e7fbefd6f2
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Added parameter to fbx import for layout animation in Blender
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2021-11-09 12:28:09 +00:00 |
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Simone Barbieri
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38ce006a0e
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Blender now loads the animation included with the layout
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2021-11-09 10:05:35 +00:00 |
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Simone Barbieri
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3bea96386b
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Merge branch 'develop' into feature/unreal-load_layout
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2021-11-09 10:00:48 +00:00 |
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Milan Kolar
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cc650f28ba
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Merge pull request #2168 from simonebarbieri/feature/blender-audio_support
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2021-11-04 23:08:23 +01:00 |
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Simone Barbieri
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393187fef8
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Fix trying to pack an image but the shader node has no texture
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2021-10-27 15:56:06 +01:00 |
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Simone Barbieri
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d1727f47a4
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Merge branch 'develop' into feature/unreal-load_layout
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2021-10-27 15:38:19 +01:00 |
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Simone Barbieri
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14876e20b6
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Merge branch 'develop' into feature/blender-unreal-camera_handling
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2021-10-25 09:06:26 +01:00 |
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Simone Barbieri
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0677d1045b
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Hound fixes
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2021-10-22 15:06:01 +01:00 |
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Simone Barbieri
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b009815f41
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Implemented audio support for Blender
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2021-10-22 15:04:32 +01:00 |
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Simone Barbieri
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3bb391f870
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Implemented fix for deselecting all objects
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2021-10-21 15:35:46 +01:00 |
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Simone Barbieri
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36f4912241
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Hound fixes
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2021-10-21 11:51:12 +01:00 |
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Simone Barbieri
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80b0b590b8
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Implemented deselect function to handle objects not in 'object mode'
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2021-10-21 11:27:35 +01:00 |
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Simone Barbieri
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ef14d4269b
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Blender: added validation for object mode to layout tasks
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2021-10-18 16:12:17 +01:00 |
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Simone Barbieri
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f810e68cf9
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Blender: increment workfile version for layouts as well
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2021-10-18 16:11:45 +01:00 |
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