Commit graph

61 commits

Author SHA1 Message Date
Petr Kalis
52c65c9b6c
Fusion: implement toggle to use Deadline plugin FusionCmd (#5678)
* OP-6971 - changed DL plugin to FusionCmd

Fusion 17 doesn't work in DL 10.3, but FusionCmd does. It might be probably better option as headless variant.

* OP-6971 - added dropdown to Project Settings

* OP-6971 - updated settings for Ayon

* OP-6971 - added default

* OP-6971 - bumped up version

* Update openpype/settings/entities/schemas/projects_schema/schema_project_deadline.json

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

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Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-10-05 16:03:56 +02:00
Jakub Trllo
9c543d12dd
AYON: Small settings fixes (#5699)
* add label to nuke 13-0 variant

* make 'ExtractReviewIntermediates' settings backwards compatible

* add remaining labels for '13-0' variants
2023-10-05 14:44:13 +02:00
Kayla
004a032ed2 Merge branch 'develop' into enhancement/OP-6629_Maya-Export-Rig-Animation-as-FBX 2023-10-03 14:00:13 +08:00
Simone Barbieri
66fa00157c
Merge branch 'develop' into feature/OP-6372-blender-deadline 2023-10-02 14:51:51 +01:00
Simone Barbieri
6b3aa6a247 Added Cycles render passes 2023-10-02 12:45:18 +01:00
Kayla
00131ffd15 refactor the validators for skeletonMesh and use rig validators as abstract class & minor tweak on collectors and settings 2023-10-01 20:15:22 +08:00
Kayla
bdde5c93c7 Merge branch 'develop' into enhancement/OP-6629_Maya-Export-Rig-Animation-as-FBX 2023-09-29 23:11:47 +08:00
Kayla Man
f57c1eb888 edit docsting and rename BakingStreamModel as IntermediateOutputModel 2023-09-28 23:32:39 +08:00
Kayla Man
ef12a5229d plural form for extract_review_intermediate 2023-09-28 20:27:55 +08:00
Kayla Man
6c1e066b3b Rename ExtractReviewDataBakingStreams to ExtractReviewIntermediate 2023-09-28 20:07:28 +08:00
Kayla
6a4ab981ad add validator to make sure all nodes are refernce nodes in skeleton_Anim_SET 2023-09-25 23:00:25 +08:00
Kayla
a0d459eb69 Merge branch 'develop' into enhancement/OP-6629_Maya-Export-Rig-Animation-as-FBX 2023-09-24 13:11:37 +08:00
Kayla
277f876d19 Merge branch 'develop' into enhancement/OP-6629_Maya-Export-Rig-Animation-as-FBX 2023-09-24 13:08:14 +08:00
Kayla Man
84e914d8e3 Merge branch 'develop' into enhancement/OP-6451_Nuke---ExctractReviewDataMov-plugin-with-multiple-format-support 2023-09-22 20:39:53 +08:00
Jakub Trllo
3cf203e465
AYON settings: Extract OIIO transcode settings (#5639)
* added name to ExtractOIIOTranscode output definition

* convert outputs of 'ExtractOIIOTranscode' to 'dict'
2023-09-22 10:48:31 +02:00
Kayla Man
98065e09b4 Merge branch 'develop' into enhancement/OP-6451_Nuke---ExctractReviewDataMov-plugin-with-multiple-format-support 2023-09-22 15:09:20 +08:00
Kayla Man
174ef45b0b jakub's comment on apply_settings and fix the bug of not being extracted the review 2023-09-22 15:07:58 +08:00
Mustafa-Zarkash
d91f54f2f7 rename files and make validator optional 2023-09-20 19:18:33 +03:00
Kayla
b7995a41a7 enable the skeleton rig content validator and make the fbx animation collector optional and use the asset as both asset_name and asset_type data for custom subset in the loader 2023-09-20 21:26:02 +08:00
Kayla Man
c03326f5d8 Jakub's comment on the review plugin 2023-09-19 19:19:40 +08:00
Mustafa-Zarkash
a6b6524f0e Merge branch 'develop' into tests/publish_process 2023-09-18 21:04:53 +03:00
Jakub Trllo
36a8976c58
AYON: Mark deprecated settings in Maya (#5627)
* Mark color management preferences as deprecated

* add migration hint
2023-09-18 14:55:07 +02:00
Simone Barbieri
11921a9de9 Added settings for new validator 2023-09-15 17:20:43 +01:00
Simone Barbieri
96638726a9 Produce reviews for the beauty render when publishing 2023-09-15 13:09:32 +01:00
Simone Barbieri
13b1ef5f18 Merge branch 'develop' into feature/OP-6372-blender-deadline 2023-09-15 09:56:30 +01:00
Kayla Man
e64984d510 update fbx param to support skeleton definition exports and add the optional validators to make sure it's always a top group hierarchy of the rig in the sets 2023-09-13 13:34:44 +08:00
64qam
a2505a9e7d
Merge branch 'develop' into enhancement/nuke-colorspace-workfile-remove-redundant-profiles 2023-09-12 16:23:30 +02:00
Simone Barbieri
4b27abfae2 Implemented several suggestions from reviews
Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
Co-authored-by: Oscar Domingo <oscardomingo@gmail.com>
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-09-11 15:17:17 +01:00
Mustafa Taher
844b4dc1c7
Merge branch 'develop' into tests/publish_process 2023-09-11 16:44:54 +03:00
Kayla Man
5c3f12d518 make the validators optional 2023-09-11 20:19:40 +08:00
Jakub Ježek
222595f291
Merge pull request #5594 from ynput/bugfix/ayon-nuke-default-factory
ayon-nuke: default factory to lists
2023-09-11 11:10:02 +02:00
Mustafa-Zarkash
572d6e3ab5 update ayon settings 2023-09-08 12:44:14 +03:00
Mustafa Taher
83d5bff73e
Merge branch 'develop' into tests/publish_process 2023-09-08 11:11:27 +03:00
Jakub Jezek
ee050fe63b
clearing todos and improving docstrings 2023-09-07 14:47:47 +02:00
Jakub Jezek
2c0a8d4100
adding default factory to list objects 2023-09-07 14:47:27 +02:00
Ondřej Samohel
c92541f5d4
Merge branch 'develop' into enhancement/OP-5600_Houdini-manage-colorspaces-in-review-ROP 2023-09-07 11:17:01 +02:00
Jakub Jezek
359ead27a2
nuke-addon: remove redundant workfile colorspace names 2023-09-06 16:53:41 +02:00
Mustafa-Zarkash
45f86749e1 resolve some comments 2023-09-05 19:52:13 +03:00
Mustafa-Zarkash
1289390680 update settings 2023-09-01 17:23:53 +03:00
Jakub Trllo
cf8919dbc5
AYON: Update settings (#5544)
* added 3dsmax settings conversion

* added conversion of reposition knobs

* fixed matching defaults

* updated core settings

* updated aftereffects settings model
2023-08-31 17:24:52 +02:00
Mustafa-Zarkash
1a3c8ad772 make validateReviewColorspace optional 2023-08-31 17:34:42 +03:00
Mustafa-Zarkash
3a43806a5b dynamic subset name 2023-08-26 01:23:52 +03:00
Mustafa-Zarkash
c610a850b9 dynamic subset name 2023-08-26 01:23:20 +03:00
Mustafa-Zarkash
e1f2a77089 Introduce houdini unreal static mesh 2023-08-25 22:36:38 +03:00
Simone Barbieri
0f1bf31f69 Updated settings for Ayon 2023-08-24 15:33:16 +01:00
Mustafa-Zarkash
b6a81bd64b resolve hound conversations 2023-08-24 16:06:21 +03:00
Mustafa-Zarkash
e181eeab93 convert filmboxfbx to UE static mesh 2023-08-24 16:02:18 +03:00
Mustafa-Zarkash
4ea1f2b586 include fbx validator in settings 2023-08-23 19:11:47 +03:00
Kayla Man
6ae58875b5
3dsMax: Settings for Ayon (#5388)
* 3dsmax settings for ayon

* lower version to '0.1.0'

* remove arguments from max application settings

* RenderSettings instead of render_settings for max

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Co-authored-by: Jakub Trllo <jakub.trllo@gmail.com>
2023-08-17 10:57:00 +02:00
Petr Kalis
d0ac9c1f2e
Added missing defaults for import_loader (#5447)
Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
2023-08-11 18:12:29 +02:00