Roy Nieterau
a74e62a482
Merge remote-tracking branch 'upstream/develop' into maya_render_create_no_reset_frame_range
2023-03-16 16:18:16 +01:00
Toke Stuart Jepsen
fe9c807b1f
Fix playblast panel collection
2023-03-15 17:13:10 +00:00
Roy Nieterau
88400b2173
Merge remote-tracking branch 'upstream/develop' into enhancement/unify-set-reset-buttons
2023-03-15 10:40:19 +01:00
Jakub Trllo
66e05849da
replace last usages of Qt module
2023-03-14 16:05:43 +01:00
Kayla Man
f5f0c27151
Merge pull request #4549 from tokejepsen/bugfix/maya_playblast_options
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Maya: Fix broken review publishing.
2023-03-14 12:07:18 +01:00
Roy Nieterau
11b1b98d25
Shush hound
2023-03-14 11:15:02 +01:00
Roy Nieterau
888dbdb569
Relative import to absolute import
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Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
2023-03-14 11:15:02 +01:00
Roy Nieterau
1d62d15c20
Shush hound
2023-03-14 11:15:02 +01:00
Roy Nieterau
182bc4b5e8
Fix #4357 : Move Look Assigner tool to maya since it's Maya only
2023-03-14 11:15:02 +01:00
Roy Nieterau
5b43ce940c
Maya: Avoid error on right click in Loader if Arnold mtoa is not loaded
2023-03-14 10:39:06 +01:00
Kayla Man
2bd0b5cb6a
Merge branch 'ynput:develop' into bugfix/OP-3022-Look-publishing-and-srgb-colorspace-in-Maya-2022
2023-03-13 11:38:37 +01:00
Roy Nieterau
e2902e8623
Fix #4109 : Unify menu labels for "Set Frame Range" and "Set Resolution"
2023-03-11 20:49:26 +01:00
Roy Nieterau
c3becbffe0
Fix #4429 : Do not reset fps or playback timeline on applying or creating render settings
2023-03-11 19:42:14 +01:00
Roy Nieterau
47de52bb03
Merge pull request #4566 from BigRoy/bugfix/maya_vray_set_image_format
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Maya: V-Ray Set Image Format from settings
2023-03-11 07:49:52 +01:00
Simone Barbieri
499348d4b2
Merge pull request #4573 from ynput/bugfix/maya-fix_load_reference_skeletalmesh
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Maya: SkeletalMesh family loadable as reference
2023-03-08 09:34:42 +00:00
Jakub Trllo
b3636b9f55
General: Input representation ids are not ObjectIds ( #4576 )
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* input representation ids are not ObjectIds during publishing
* changed set back to list
* use 'setdefault' to set 'inputVersions'
* added default value to 'get'
* Use default value in second loop too
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
* simplify variable assignment
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
---------
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-03-07 13:45:49 +01:00
Jakub Trllo
de50783c04
Nuke: Add option to use new creating system in workfile template builder ( #4545 )
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* added option to use new creating system in workfile template builder
* fix spaces
* use 'create' method on create context to trigger creation
* fix attribute access
* adding headless to creators and workfile builder abstraction
* adding noqa for hound
* hound
---------
Co-authored-by: Jakub Jezek <jakubjezek001@gmail.com>
Co-authored-by: Ondřej Samohel <33513211+antirotor@users.noreply.github.com>
2023-03-06 18:34:56 +01:00
Simone Barbieri
ec78ebff69
Add skeletalmesh family as loadable as reference
2023-03-06 10:20:12 +00:00
Ondřej Samohel
d077ac5b5b
Merge branch 'develop' into bugfix/OP-3022-Look-publishing-and-srgb-colorspace-in-Maya-2022
2023-03-03 16:38:05 +01:00
Toke Stuart Jepsen
f2311c6866
Fixes
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- missing platform extraction from settings
- map function should be list comprehension
- code cosmetics
2023-03-03 16:35:49 +01:00
Roy Nieterau
173ec225eb
Set image format
2023-03-03 10:32:05 +01:00
Toke Jepsen
ec7392433c
Maya: Validate missing instance attributes ( #4559 )
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* Validate missing instance attributes.
* Plugins docs.
2023-03-02 18:24:41 +01:00
Toke Stuart Jepsen
63177ca7e9
Only mesh empty validator should fail.
2023-03-02 16:23:30 +01:00
Toke Stuart Jepsen
206bf55a49
Refactor len_flattened
2023-03-02 16:23:30 +01:00
Toke Stuart Jepsen
b61f1ed1df
Validate against zero polygon mesh.
2023-03-02 16:23:30 +01:00
Toke Stuart Jepsen
7bbf560871
Backwards compatibility
2023-03-02 14:27:33 +01:00
Toke Stuart Jepsen
d33aa1cc7d
Better error reports.
2023-03-02 14:27:33 +01:00
Toke Stuart Jepsen
db0a3554b6
Validate frame range on instance to asset.
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- frame start
- frame end
- handle start
- handle end
2023-03-02 14:27:33 +01:00
Toke Stuart Jepsen
185623ff70
Set frame range with handles on review instance.
2023-03-02 14:27:33 +01:00
Toke Jepsen
b8edd80e18
Merge branch 'develop' into bugfix/maya_playblast_options
2023-03-01 08:37:20 +00:00
Toke Stuart Jepsen
ab22f503c9
Fix panel issues.
2023-03-01 08:06:05 +00:00
Toke Jepsen
65e0273f1c
Update openpype/hosts/maya/plugins/publish/validate_vrayproxy.py
2023-03-01 08:38:02 +01:00
Toke Stuart Jepsen
f4d22e6ac6
Options for VrayProxy output.
2023-03-01 08:38:02 +01:00
Toke Stuart Jepsen
6885357c75
Fix broken review publishing.
2023-02-28 18:14:46 +00:00
Toke Stuart Jepsen
2a213ec561
Inform about skipping proxy extraction.
2023-02-24 22:12:07 +01:00
Toke Stuart Jepsen
458eaa8d80
Fix pointcache proxy publishing
2023-02-24 22:12:07 +01:00
Toke Stuart Jepsen
0e896d981e
Simplify pointcache proxy integration
2023-02-24 22:12:07 +01:00
Toke Stuart Jepsen
9bd3ff7184
Fix broken lib.
2023-02-24 17:51:24 +00:00
Toke Stuart Jepsen
ba927f068f
BigRoy feedback
2023-02-24 12:14:10 +01:00
Toke Stuart Jepsen
b12d1e9ff9
Add project settings.
2023-02-24 12:14:10 +01:00
Toke Stuart Jepsen
80e19b6d43
Include animation family
2023-02-24 12:14:10 +01:00
Toke Stuart Jepsen
eae25bbf0b
Publish user defined attributes option.
2023-02-24 12:14:10 +01:00
Kayla Man
8bbe10e18d
hound fix
2023-02-24 12:49:39 +08:00
Kayla Man
ffb4b64137
hound fix
2023-02-24 12:48:15 +08:00
Kayla Man
8b513463f5
resolve conflict
2023-02-24 12:46:51 +08:00
Kayla Man
68f0602975
resolve conflict
2023-02-24 12:45:00 +08:00
Toke Jepsen
3724c86c18
Update openpype/hosts/maya/api/lib_renderproducts.py
2023-02-24 12:42:07 +08:00
Toke Stuart Jepsen
52238488f3
Only use force options as multipart identifier.
2023-02-24 12:42:07 +08:00
Toke Stuart Jepsen
d9499d5750
Fix Redshift expected files.
2023-02-24 12:42:07 +08:00
Toke Stuart Jepsen
6ab63823f0
Implement get_multipart
2023-02-24 12:42:07 +08:00