Milan Kolar
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56c283558d
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Merge pull request #354 from simonebarbieri/bugfix/blender_local_objects_duplicates
bugfix/Blender local objects duplicated
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2020-07-17 17:37:58 +02:00 |
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Simone Barbieri
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8aed10d1b5
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Fixed indentation
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2020-07-16 14:17:33 +01:00 |
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Simone Barbieri
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21df2093d5
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Fixed problem with local objects
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2020-07-15 12:23:04 +01:00 |
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Simone Barbieri
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b4a12efecd
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Fixed the crash for all loaders
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2020-07-10 12:52:17 +01:00 |
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Milan Kolar
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001bf97916
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Merge pull request #341 from simonebarbieri/feature/blender-namespace-support
Feature/blender namespace support
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2020-07-08 09:06:32 +02:00 |
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Simone Barbieri
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345601a79f
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Changed namespace formulation
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2020-07-02 15:23:20 +01:00 |
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Simone Barbieri
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aa99cc14b8
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Fix undefined function
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2020-06-30 11:42:27 +01:00 |
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Simone Barbieri
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52e2d785c1
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Small improvements and Pep8 compliance
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2020-06-30 11:35:24 +01:00 |
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Simone Barbieri
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8de72755c4
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Layout support for namespaces
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2020-06-29 17:21:54 +01:00 |
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Simone Barbieri
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a0096d6cdf
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Rig support for namespaces
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2020-06-25 11:14:06 +01:00 |
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Simone Barbieri
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b1ee15b0b5
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Model support for namespaces
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2020-06-24 16:26:35 +01:00 |
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Simone Barbieri
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85cf9b728e
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Pep8 compliance
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2020-06-23 12:56:05 +01:00 |
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Simone Barbieri
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bcd81fa934
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Implemented 'camera' asset for Blender
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2020-06-23 12:52:35 +01:00 |
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Simone Barbieri
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cbc9fe41d8
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Fix handling of models when loading layout
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2020-06-10 11:10:48 +01:00 |
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Simone Barbieri
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1531057a24
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Refactoring
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2020-06-10 10:26:28 +01:00 |
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Simone Barbieri
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08ca6dda9b
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Support of collections in Layout assets
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2020-06-10 10:25:06 +01:00 |
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Simone Barbieri
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7dbc94eda7
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Support of collections in Rig assets
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2020-06-10 10:06:39 +01:00 |
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Milan Kolar
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8164dc30b4
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Merge pull request #226 from simonebarbieri/feature/blender-layout
Layout asset for Blender
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2020-06-07 20:05:09 +02:00 |
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Simone Barbieri
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d8e2111850
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Implementation of layout asset for Blender
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2020-06-05 14:43:02 +01:00 |
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Jakub Jezek
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de502e11ef
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feat(blender): adding plugin for increment version
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2020-06-03 14:09:02 +02:00 |
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iLLiCiTiT
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15c0c10a5c
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first step of pype's reorganization
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2020-05-25 18:20:02 +02:00 |
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Milan Kolar
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59dd912a76
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tweak context override
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2020-03-21 01:26:40 +01:00 |
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Milan Kolar
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28c626b694
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attempt at alembic extractor
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2020-03-21 01:07:59 +01:00 |
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Milan Kolar
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00bec45748
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naive fix to crashing uv validator
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2020-03-21 01:07:34 +01:00 |
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Milan Kolar
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043d8225a3
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unify collectors
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2020-03-21 01:07:02 +01:00 |
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Simone Barbieri
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40cf778f10
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More PEP8 compliance
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2020-03-20 16:46:45 +00:00 |
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Simone Barbieri
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a3d025f784
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PEP8 compliance
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2020-03-20 16:13:55 +00:00 |
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Simone Barbieri
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7e8bb47ed7
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Fixed creation of the animation and fbx publishing
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2020-03-20 12:29:34 +00:00 |
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Simone Barbieri
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0f8b35c831
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Fixed Loader's parent class
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2020-03-20 11:31:59 +00:00 |
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Milan Kolar
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5ff73c064e
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remove extra imports
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2020-03-19 19:40:40 +01:00 |
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Milan Kolar
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05441eb2fe
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fix imports
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2020-03-19 18:07:36 +01:00 |
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Simone Barbieri
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5bf25ffd3e
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Bug fixing and code optimization
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2020-03-11 12:39:25 +00:00 |
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Simone Barbieri
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de972a2fa4
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Fixed a naming issue
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2020-03-05 10:27:57 +00:00 |
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Simone Barbieri
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ec411a4b5d
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Added 'action' family and small adjustments
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2020-03-04 17:00:00 +00:00 |
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Simone Barbieri
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f2733c0a1b
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Implemented extraction to FBX files
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2020-02-24 16:26:40 +00:00 |
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Simone Barbieri
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875ca5cd6f
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Extraction for blend files is now handled by a single class
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2020-02-24 16:26:10 +00:00 |
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Simone Barbieri
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0a561382f2
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Fixed a problem where loaded assets were collected for publishing
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2020-02-12 12:53:48 +00:00 |
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Simone Barbieri
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2b6e90ffe0
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Creation, loading, and management of animations
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2020-02-10 14:55:19 +00:00 |
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Simone Barbieri
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951dcfca3e
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Code optimization
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2020-02-10 14:45:50 +00:00 |
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Simone Barbieri
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65104882db
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Changed handling of models for consistency
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2020-02-07 15:09:21 +00:00 |
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Simone Barbieri
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6f6482a58b
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Rig is linked in a collection, instead of the generic scene collection
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2020-02-07 11:39:14 +00:00 |
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Simone Barbieri
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4bd4c6e811
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The data in the objects is made local as well.
Not having this would cause problems with the keyframing of shape keys and custom data.
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2020-02-05 16:49:27 +00:00 |
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Simone Barbieri
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fc17793871
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Implemented update for rigs
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2020-02-05 15:20:15 +00:00 |
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Simone Barbieri
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88b9ceccab
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More comments for clarity
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2020-02-04 15:45:17 +00:00 |
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Simone Barbieri
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c123ed757c
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Improved handling of rigs using avalon container for metadata only
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2020-02-04 15:31:44 +00:00 |
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Simone Barbieri
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e88fc5cb48
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We now use references to objects in the metadata instead of names
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2020-02-04 11:49:38 +00:00 |
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Simone Barbieri
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fd6bdc9aa5
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Loading and removal of rigs from Blender scenes
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2020-02-04 11:14:17 +00:00 |
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Simone Barbieri
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631942327e
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Creation and publishing of a rig in Blender
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2020-02-04 11:13:51 +00:00 |
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Milan Kolar
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d6b9ac36d5
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rename creator and collector
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2020-01-14 15:50:48 +01:00 |
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iLLiCiTiT
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f20c4025c5
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replace bpy.context.blend_data with bpy.data
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2020-01-06 10:09:52 +01:00 |
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