Commit graph

197 commits

Author SHA1 Message Date
Kayla Man
e506d88ed3 style fix 2023-05-29 20:33:40 +08:00
Kayla Man
dbb175204a hound 2023-05-29 19:29:35 +08:00
Kayla Man
9d9eebfe09 using current file to render and add validator for deadline publish in max hosts 2023-05-29 19:25:49 +08:00
Kayla Man
44c0f1cf8a hound 2023-05-29 12:51:26 +08:00
Kayla Man
f030ca17d8 hound 2023-05-29 12:50:36 +08:00
Kayla Man
b89bb229a0 hound 2023-05-29 12:48:09 +08:00
Kayla Man
f85051863c hound fix 2023-05-29 12:44:22 +08:00
Kayla Man
56642ac175 getting the filename from render settings and add save_scene before all the extractors running 2023-05-29 12:37:25 +08:00
Kayla Man
32562e0b39 give beauty name to RGB 2023-05-27 00:53:40 +08:00
Kayla Man
c14525f371 fix the wrong directory for rendering 2023-05-26 23:13:17 +08:00
Kayla Man
4303b281aa hound fix 2023-05-26 19:38:05 +08:00
Kayla Man
2d3ba2af05 add _beauty to subset name 2023-05-26 19:36:14 +08:00
Kayla Man
e633cc7dec expected file can get the aov path 2023-05-26 18:19:50 +08:00
Kayla Man
7e02416d30 hound fix 2023-05-26 17:35:13 +08:00
Kayla Man
bb16fbdb79 refactor the collect render in 3dsmax 2023-05-26 17:32:56 +08:00
Sponge96
8de85e94a7
3dsmax: Refactored publish plugins to use proper implementation of pymxs (#4988)
* refactor: rt.execute(saveNodes) replaces with pymxs function

- changed the function to no longer use the selection and instead feed it the nodes directly from get_all_children function.
- removed maintained_seclection() as we're no longer overriding the selection of the Max scene.
- black also used to format.

* refactor: replaced rt.export string with proper pymxs implementation

- black used for formatting
- moved the general flow around as each function call is now seperate instead of large string

* refactor: replaced rt.execute with pymxs implementation

* refactor: replaced rt.execute with proper pymxs

* refactor: replaced rt.execute where possible

* fix: pymxs terrible argument handling

- noPrompt doesn't seem to work unless you call rt.name and is also positional
- using doesn't work as a string you need to feed it the actual rt object

* fix: exportFile to use correct arguments

* fix: rt.exportfile args

* fix: exportfile args

* refactor: replaced rt.execute with proper function

* refactor: removed use of rt.execute and replaced with pymxs

* refactor: removed configs from maintained_selection() block

* refactor: updated black to be 79 charlines
2023-05-19 17:15:09 +02:00
Kayla Man
6fd4cbf299 fix the axis conversion issue 2023-05-18 16:47:58 +08:00
Kayla Man
9ea2bb0c4d use pymxs instead of maxscript for fbx loader 2023-05-18 15:24:19 +08:00
Kayla Man
80e486f5f2 Merge branch 'develop' into bugfix/OP-5914_3dsmax-Loading-camera 2023-05-18 15:06:31 +08:00
Zipodod
6b09504ead
Bugfix/frame variable fix (#4978)
* Fix variable name on Max reset frame range

* Fix variable name on Maya collect animation

* Fix variable name on Nuke reset frame range

* Fix lines over max width

* Fix error on variable rename

* Fix line over max width

---------

Co-authored-by: jbeaulieu <jbeaulieu@alkemy-x.com>
2023-05-17 14:14:26 +02:00
Kayla Man
16f24c2538 fix the bug of fbx loaders 2023-05-16 22:48:02 +08:00
Ondřej Samohel
f90dea5e26
Merge branch 'develop' into enhancement/OP-5808_Enhancement-3dsmax-rendering-time-data-from-instance 2023-05-15 18:22:30 +02:00
Kayla Man
9a6ae240e2 using currentfile for redshift renderer 2023-05-11 17:00:29 +08:00
Kayla Man
210ed4d41f hound fix 2023-05-10 23:17:58 +08:00
Kayla Man
e69e1f76c8 use ranges 2023-05-10 23:16:39 +08:00
Kayla Man
da7d8ac091 hound fix 2023-05-10 22:53:02 +08:00
Kayla Man
4095c7bd00 use rt.rendpickupframe and ondrej's comment 2023-05-10 22:51:52 +08:00
Kayla Man
8a602b51c7 Merge branch 'develop' into enhancement/OP-5808_Enhancement-3dsmax-rendering-time-data-from-instance 2023-05-08 17:33:16 +08:00
Kayla Man
421e29d49b Merge branch 'develop' into enhancement/OP-5468_3dsMax-render-dialogue-needs-to-be-closed 2023-05-03 22:33:45 +08:00
Kayla Man
d8e62093ac hound fix 2023-05-03 22:33:13 +08:00
Kayla Man
9d3e15378b repharse the actual msg for the artists 2023-05-03 22:31:43 +08:00
Kayla Man
7c2a154214 add settings to switch on/off the frame range validator 2023-05-03 15:32:22 +08:00
Kayla Man
88e7b3386b cosmetic fix 2023-05-02 11:22:10 +08:00
Kayla Man
f3b1002f26 style fix 2023-04-28 19:02:17 +08:00
Kayla Man
13264ea11c roy's comment 2023-04-28 18:41:05 +08:00
Kayla Man
d4422d7ec5 cosmetic fix 2023-04-28 18:00:12 +08:00
Kayla Man
c544473723 set frame range validator to switch off by default 2023-04-28 17:59:36 +08:00
Kayla Man
eb78b8359b add validators and change to take the frame range from the render setting 2023-04-28 17:47:09 +08:00
Kayla Man
fdbe5ac3a1 adjustment 2023-04-26 18:45:39 +08:00
Kayla Man
12c9d10ba1 hound fix 2023-04-26 18:36:27 +08:00
Kayla Man
5d14869180 validator and selected nodes use for containers 2023-04-26 18:35:14 +08:00
Kayla Man
90f12d15e0 hound fix 2023-04-21 17:33:08 +08:00
Kayla Man
dac51f41ec hound fix 2023-04-21 17:32:11 +08:00
Kayla Man
5e012d6be2 add validator for resolution setting 2023-04-21 17:29:47 +08:00
Kayla Man
ae9104fead Merge branch 'develop' into enhancement/OP-5468_3dsMax-render-dialogue-needs-to-be-closed 2023-04-21 16:34:24 +08:00
Kayla Man
d6d5a333e1 Merge branch 'develop' into feature/OP-4245Data_Exchange_Geometry 2023-04-19 16:09:43 +08:00
Kayla Man
5f78ba9bb8 adding callback to reset the resolution when opening the file 2023-04-18 16:06:20 +08:00
Kayla Man
973caf2d6d not adding the before save callback 2023-04-18 15:56:13 +08:00
Kayla Man
db72ed2e63 the resolution and the frame range set correctly before saving the scene 2023-04-18 15:46:47 +08:00
Kayla Man
168d89013d Merge branch 'develop' into enhancement/OP-5468_3dsMax-render-dialogue-needs-to-be-closed 2023-04-17 23:25:29 +08:00