github-actions[bot]
e8b47be8d5
chore(): update bug report / version
2023-05-31 03:27:31 +00:00
ynbot
f67ef9cf74
[Automated] Merged main into develop
2023-05-31 05:26:59 +02:00
Ynbot
a215e4f006
[Automated] Bump version
2023-05-31 03:26:47 +00:00
ynbot
76ad444339
[Automated] Merged develop into main
2023-05-31 05:25:55 +02:00
Milan Kolar
fd23af8851
Merge pull request #5016 from tokejepsen/bugfix/maya_validate_rig_output_ids
2023-05-30 23:12:39 +02:00
Milan Kolar
c18e1d384d
Merge pull request #4919 from Michaelredaa/kitsu-sync-specific-projects
2023-05-30 22:01:23 +02:00
Milan Kolar
cd4d8ef680
Merge pull request #4859 from BigRoy/bugfix/maya_load_assembly_import_get_container_transforms
2023-05-30 21:49:35 +02:00
Milan Kolar
72899559d4
Merge pull request #5063 from ynput/bugfix/publisher_border_lines
2023-05-30 20:38:02 +02:00
Simone Barbieri
2084eba270
Merge pull request #5010 from ynput/enhancement/unreal-camera_sequences_names
2023-05-30 16:24:12 +01:00
Jakub Ježek
57c45cce46
Merge pull request #5036 from ynput/enhancement/OP-6045_Disable-Collect-Frames-to-Fix-from-settings
2023-05-30 16:54:14 +02:00
Jakub Ježek
8197b11c3e
Merge branch 'develop' into enhancement/OP-6045_Disable-Collect-Frames-to-Fix-from-settings
2023-05-30 16:53:31 +02:00
Jakub Trllo
26b99db61e
removed unused import
2023-05-30 15:18:53 +02:00
Jakub Trllo
4bc61d1c89
Fix border widget
2023-05-30 13:33:58 +02:00
Jakub Trllo
5fbae39a74
Ftrack: Role names are not case sensitive in ftrack event server status action ( #5058 )
...
* statuser is not case sensitive about role names
* safer role check
2023-05-30 13:32:27 +02:00
Milan Kolar
a068bd9b05
Merge pull request #4990 from ynput/feature/OP-5915_blender_load-abc-camera
2023-05-29 23:34:24 +02:00
Milan Kolar
3e316dd495
Merge pull request #4987 from ynput/enhancement/OP-5918_blender-add_base_file_unit_scale_in_settings
2023-05-29 23:33:00 +02:00
Milan Kolar
84b3f00203
Merge pull request #4910 from ynput/bugfix/escape-deadline-publish-path-arg
2023-05-29 23:22:11 +02:00
Milan Kolar
123cd71b2c
Merge pull request #4973 from tokejepsen/bugfix/maya_rendersetup
2023-05-29 23:17:34 +02:00
Milan Kolar
63c58353f0
Merge pull request #4974 from ynput/bugfix/company_name_change
2023-05-29 23:09:55 +02:00
Simone Barbieri
eb5b5bf492
Set back sequencer and viewport when updating layout or camera
2023-05-29 12:59:54 +01:00
Simone Barbieri
ff2c494705
Set view range in sequencer when creating sequences
2023-05-29 12:10:23 +01:00
Simone Barbieri
79a0210c35
Save whole hierarchy when loading camera or layout
2023-05-29 11:56:03 +01:00
Simone Barbieri
a4fd3c7c6d
Minor refactor
2023-05-29 11:50:56 +01:00
Jakub Trllo
6607037710
Publisher: Call explicitly prepared tab methods ( #5044 )
...
* call explicitly prepared tab methods
* add an overlay message
2023-05-29 11:25:14 +02:00
github-actions[bot]
f8cb017e90
chore(): update bug report / version
2023-05-27 03:25:45 +00:00
ynbot
9bca918b12
[Automated] Merged main into develop
2023-05-27 05:25:16 +02:00
Ynbot
eb9d894246
[Automated] Bump version
2023-05-27 03:25:05 +00:00
ynbot
8e6f7635cf
[Automated] Merged develop into main
2023-05-27 05:24:14 +02:00
Simone Barbieri
8359eea546
Merge pull request #5008 from ynput/feature/unreal-umap_loader_extractor
2023-05-26 15:58:40 +01:00
Jakub Trllo
6843ae8532
General: Small code cleanups ( #5034 )
...
* make sure the message type is set and unset correctly
* Update dummy data in readme
* remove debug message from main thread callbacks
* removed unused import
* cleanup code in muster addon
* simplified 'get_publish_instance_label' function
* even better json file handling
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
---------
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-05-26 14:44:47 +02:00
Simone Barbieri
905c3dbd24
Fix problem when trying to load the same level multiple times
2023-05-26 12:01:36 +01:00
Jakub Trllo
5f98c27836
apply settings on publish plugins can expect only project settings ( #5037 )
2023-05-26 12:00:09 +02:00
Simone Barbieri
9f7f22961b
Improved implementation of UMap to use UAsset base code
2023-05-26 10:43:54 +01:00
Jakub Ježek
f73795b2f1
Merge pull request #5030 from ynput/bugfix/nuke_dirmap_callback_on_demand
...
nuke: callback for dirmapping is on demand
2023-05-26 10:27:30 +02:00
Jakub Ježek
f7fdcddc00
Merge pull request #5025 from ynput/bugfix/OP-2865_Loading-maya-reviews-into-resolve
2023-05-26 10:24:47 +02:00
Jakub Jezek
31da5582fc
make understandable label in settings
2023-05-25 21:39:07 +02:00
Jakub Jezek
b47143b472
collect frames to fix settings
2023-05-25 17:41:36 +02:00
Jakub Jezek
c61dd1b247
utility scripts cosmetics
...
only copy test and develop scripts if developer
2023-05-25 17:18:23 +02:00
Jakub Jezek
318237ded6
breaking get_current_timeline into more functions
2023-05-25 16:38:01 +02:00
Jakub Trllo
48b4934ee3
limit number of ftrack events to query at once ( #5033 )
2023-05-25 13:33:11 +02:00
Jakub Trllo
124493affd
Publisher: UI works with instances without label ( #5032 )
...
* implemented helper function to get instance label
* use 'get_publish_instance_label' in some of existing plugins
* use 'get_publish_instance_label' in publisher controller
2023-05-25 11:51:44 +02:00
Simone Barbieri
9d46e37cb5
Merge branch 'develop' into feature/unreal-umap_loader_extractor
2023-05-25 10:50:16 +01:00
Simone Barbieri
b87012feeb
Merge pull request #5023 from ynput/bugfix/unreal-fix_render_instance_collection_frame_range
2023-05-25 10:23:41 +01:00
Simone Barbieri
f8cc8b49b8
Merge pull request #5021 from ynput/bugfix/unreal-fix_validate_sequence_frames
2023-05-25 10:23:20 +01:00
Thomas Fricard
55040e6f74
Drop-down menu to list all families in create placeholder ( #4928 )
...
* convert family text field to enum field
* get families from loaders and not creators
* refactor the list families part
* remove discover_loader_plugins call since there is already a variable with loaders plugins
---------
Co-authored-by: Thomas Fricard <tfricard@ws114.prs.vfx.int>
Co-authored-by: Clément Hector <clement.hector@gmail.com>
2023-05-25 10:32:36 +02:00
Roy Nieterau
41ae41d751
Enhancement/publisher: Remove "hit play to continue" label on continue ( #5029 )
...
* Clear message label on publish so that on "continue" it does not persist the "Hit play to continue" message
* Clear main label on reset since the label isn't visible anyway
* Remove unnecessary comment
---------
Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
2023-05-25 10:00:29 +02:00
Jakub Jezek
99a1be366e
nuke: callback for dirmapping is on demand
2023-05-24 22:19:46 +02:00
Jakub Ježek
5fcb19bc67
Merge branch 'develop' into bugfix/OP-2865_Loading-maya-reviews-into-resolve
2023-05-24 22:06:43 +02:00
Jakub Jezek
d4212ef991
Return any timeline in case none is detected as active
...
also adding in host test
2023-05-24 22:04:42 +02:00
Jakub Ježek
2c21aeaa9b
Merge pull request #5022 from ynput/enhancement/allow_nested_settings_templates
...
Settings: Added option to nest settings templates
2023-05-24 14:53:44 +02:00