Commit graph

6418 commits

Author SHA1 Message Date
Roy Nieterau
eb0f15002b
Merge branch 'develop' into houdini_opengl 2023-04-04 02:06:20 +02:00
Milan Kolar
38200c9353
Merge pull request #4720 from BigRoy/refactor/maya_collect_review_cleanup 2023-04-03 17:57:05 +02:00
Milan Kolar
e670ac772d
Merge pull request #4650 from BigRoy/maya_collect_renderlayer_error_fix_4648 2023-04-03 17:54:52 +02:00
Ondřej Samohel
4f0fed10a6
Merge pull request #4460 from tokejepsen/feature/OP-4859_cant-assign-shaders-to-the-ass-file 2023-04-03 16:59:47 +02:00
Ondřej Samohel
9f61b72546
Merge pull request #4649 from tokejepsen/feature/OP-3926_gpu-cache 2023-04-03 16:48:38 +02:00
Toke Jepsen
12084d1f9e
Maya: Validate Render Settings. (#4735)
* Fixes error message when using attribute validation

* BigRoy feedback

* Failsafe for empty values.

---------

Co-authored-by: Jakub Ježek <jakubjezek001@gmail.com>
2023-04-03 14:09:51 +02:00
Toke Jepsen
e218fb4b6d
Update openpype/hosts/maya/plugins/publish/extract_gpu_cache.py
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-04-03 12:58:28 +01:00
Jakub Ježek
fa1f70274d
Merge branch 'develop' into maya_collect_renderlayer_error_fix_4648 2023-03-31 22:01:27 +02:00
Jakub Ježek
a0b31195b5
Merge branch 'develop' into houdini_opengl 2023-03-31 22:00:26 +02:00
Jakub Ježek
dbb12ca165
Merge branch 'develop' into refactor/maya_collect_review_cleanup 2023-03-31 21:58:27 +02:00
Toke Stuart Jepsen
b17f5218fe Hound 2023-03-31 19:42:50 +01:00
Toke Stuart Jepsen
dd6dedffe3 Merge branch 'feature/OP-4859_cant-assign-shaders-to-the-ass-file' of https://github.com/tokejepsen/pype into feature/OP-4859_cant-assign-shaders-to-the-ass-file 2023-03-31 19:41:39 +01:00
Toke Stuart Jepsen
e244778b3a Log 2023-03-31 19:41:22 +01:00
Toke Jepsen
89f9003c91
Update openpype/hosts/maya/plugins/publish/extract_arnold_scene_source.py 2023-03-31 19:31:54 +01:00
Toke Stuart Jepsen
7b17e1d461 Merge branch 'feature/OP-4859_cant-assign-shaders-to-the-ass-file' of https://github.com/tokejepsen/pype into feature/OP-4859_cant-assign-shaders-to-the-ass-file 2023-03-31 17:53:40 +01:00
Toke Stuart Jepsen
90113168cf Doc string for shading_engine_assignments 2023-03-31 17:53:32 +01:00
Toke Jepsen
26d1c8df55
Update openpype/hosts/maya/plugins/publish/extract_arnold_scene_source.py
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-03-31 17:25:19 +01:00
Toke Stuart Jepsen
7fb5242fca Merge branch 'develop' into feature/OP-3926_gpu-cache
# Conflicts:
#	openpype/settings/defaults/project_settings/maya.json
#	openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_publish.json
2023-03-31 16:20:08 +01:00
Roy Nieterau
74f73969ad
Remove "preview" data from representation (#4759)
* Remove "preview" data from representation

* pop "preview" from component in standalone publisher

---------

Co-authored-by: Jakub Trllo <jakub.trllo@gmail.com>
Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
2023-03-31 17:08:58 +02:00
Roy Nieterau
0a5e82f132 Merge remote-tracking branch 'upstream/develop' into houdini_opengl 2023-03-31 16:18:23 +02:00
Jakub Ježek
d933917a53
Merge branch 'develop' into refactor/cleanup_grammar 2023-03-31 14:28:22 +02:00
Jakub Ježek
4fee255813
Merge branch 'develop' into maya_extract_look_tx_colorspace 2023-03-31 14:15:57 +02:00
Roy Nieterau
194387d329 Improve selection handling 2023-03-31 13:59:04 +02:00
Roy Nieterau
6d4e01dad5
Update openpype/hosts/maya/plugins/publish/collect_review.py
Co-authored-by: Toke Jepsen <tokejepsen@gmail.com>
2023-03-31 12:55:11 +02:00
Roy Nieterau
7778644613
Update openpype/hosts/houdini/plugins/create/create_review.py
Co-authored-by: Kayla Man <64118225+moonyuet@users.noreply.github.com>
2023-03-31 12:33:58 +02:00
Toke Stuart Jepsen
10fdeb5243 Use json sidecar instead of querying ass file for IDs. 2023-03-31 11:23:12 +01:00
Roy Nieterau
745e16df56 Merge remote-tracking branch 'upstream/develop' into refactor/maya_collect_review_cleanup 2023-03-31 00:09:12 +02:00
Roy Nieterau
b7b839e943 Merge remote-tracking branch 'upstream/develop' into refactor/maya_collect_review_cleanup
# Conflicts:
#	openpype/hosts/maya/plugins/publish/collect_review.py
2023-03-31 00:08:32 +02:00
Roy Nieterau
1745bee7c8 Merge remote-tracking branch 'upstream/develop' into refactor/maya_collect_review_cleanup
# Conflicts:
#	openpype/hosts/maya/plugins/publish/collect_review.py
2023-03-31 00:07:23 +02:00
Roy Nieterau
19e56fe3fe Hound 2023-03-30 22:43:40 +02:00
Roy Nieterau
5b163fe84d
Apply suggestions from code review
Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
2023-03-30 22:40:44 +02:00
Jakub Ježek
0e8690e848
Merge branch 'develop' into refactor/cleanup_grammar 2023-03-30 17:59:39 +02:00
Petr Kalis
91740ea356
Harmony: render what is in timeline in Harmony locally (#4741)
* OP-5466 - render what is in timeline in Harmony locally

* OP-5466 - validate according to scene start in timeline

scene start is denoted by small black triangle in the left on the timeline

* OP-5466 - do not force settings from DB

Added separate menu item to set frames and resolution from DB to scene.

* OP-5466 - added logging details to validator
2023-03-30 17:50:09 +02:00
Roy Nieterau
7ae683413d Merge remote-tracking branch 'upstream/develop' into houdini_opengl 2023-03-30 17:49:28 +02:00
Roy Nieterau
3124f3af97 Hound fixes 2023-03-30 17:44:15 +02:00
Roy Nieterau
2475f9eb47 Shush hound + fix subset name for output 2023-03-30 17:43:44 +02:00
Milan Kolar
89c4d505d0
Merge pull request #4751 from ynput/enhancement/OP-2261_maya-update-camera-resets-viewport 2023-03-30 17:38:48 +02:00
Milan Kolar
e461e0ea2f
Merge pull request #4747 from BigRoy/fix/maya_playblast_background_gradient_toggle_fix4693 2023-03-30 17:38:30 +02:00
Roy Nieterau
b20a0c03b0 Clarify report of scene path and resolution 2023-03-30 17:34:47 +02:00
Roy Nieterau
85a4963242 Simplify 2023-03-30 17:27:44 +02:00
Roy Nieterau
f5c68f57bf Simplify image formats 2023-03-30 17:24:58 +02:00
Roy Nieterau
945d318766 Also lock new cameras on update 2023-03-30 16:38:45 +02:00
Roy Nieterau
52b45f0384 Correctly preserve cameras in modelPanels with multiple cameras in a mayaScene 2023-03-30 16:36:44 +02:00
Ondřej Samohel
e62b0e48cb
Update openpype/hosts/maya/plugins/load/load_reference.py
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-03-30 15:50:12 +02:00
Kayla Man
7d21437dae add settings and adjustments based on the new publishers 2023-03-30 21:19:24 +08:00
Ondrej Samohel
951f868cef
♻️ move logic from camera loader to reference loader 2023-03-30 15:14:21 +02:00
Roy Nieterau
3fae1f8521 Just some grammar tweaks 2023-03-30 13:59:22 +02:00
Ondrej Samohel
18efd5276d
🎨 add camera loader 2023-03-30 11:57:36 +02:00
Toke Stuart Jepsen
e04523966f Merge branch 'feature/OP-4859_cant-assign-shaders-to-the-ass-file' of https://github.com/tokejepsen/pype into feature/OP-4859_cant-assign-shaders-to-the-ass-file 2023-03-30 07:08:49 +01:00
Toke Stuart Jepsen
4889ffdd0b Dont query shapes when creating id hashes. 2023-03-30 07:08:44 +01:00