| .. |
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help
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Remove maya validate unique subsets in favor of global one
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2023-01-18 00:15:34 +01:00 |
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__init__.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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collect_animation.py
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Include animation family
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2023-02-24 12:14:10 +01:00 |
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collect_arnold_scene_source.py
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Ensure content and proxy hierarchy is the same.
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2023-02-09 16:28:55 +00:00 |
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collect_assembly.py
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change "hierarchy" key to "nodesHierarchy" in maya
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2022-09-08 11:34:33 +02:00 |
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collect_fbx_camera.py
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✨ added collector for FBX camera export
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2022-05-26 15:57:52 +02:00 |
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collect_file_dependencies.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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collect_gltf.py
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resolve conflicts
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2022-12-09 19:21:17 +08:00 |
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collect_history.py
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Improve speed of Collect History logic
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2021-12-31 01:19:21 +01:00 |
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collect_inputs.py
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General: Input representation ids are not ObjectIds (#4576)
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2023-03-07 13:45:49 +01:00 |
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collect_instances.py
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Maya: Validate missing instance attributes (#4559)
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2023-03-02 18:24:41 +01:00 |
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collect_look.py
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Merge pull request #4046 from j-cube/feature/multiverse
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2023-01-12 13:47:15 +01:00 |
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collect_maya_scene_time.py
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Remove redundant comma
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2022-09-09 12:03:32 +02:00 |
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collect_maya_units.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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collect_maya_workspace.py
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Remove unused version attribute
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2023-01-31 12:34:33 +01:00 |
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collect_model.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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collect_multiverse_look.py
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Addressing valid hound concerns.
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2022-10-31 15:40:25 +09:00 |
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collect_pointcache.py
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BigRoy feedback
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2023-02-24 12:14:10 +01:00 |
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collect_remove_marked.py
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merge develop into main
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2021-05-04 17:07:32 +02:00 |
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collect_render.py
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Fix Redshift expected files.
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2023-02-24 12:42:07 +08:00 |
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collect_render_layer_aovs.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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collect_renderable_camera.py
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Remove attributes.py and refactor usage to lib_rendersetup.py
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2022-02-03 11:49:16 +01:00 |
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collect_review.py
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Fix playblast panel collection
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2023-03-15 17:13:10 +00:00 |
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collect_unreal_skeletalmesh.py
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fix 🐺
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2022-04-01 18:36:29 +02:00 |
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collect_unreal_staticmesh.py
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fix for multiple subsets
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2022-03-14 22:30:26 +01:00 |
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collect_vrayproxy.py
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Options for VrayProxy output.
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2023-03-01 08:38:02 +01:00 |
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collect_vrayscene.py
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🐛 fix layer names
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2022-05-24 22:20:00 +02:00 |
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collect_workfile.py
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replace avalon import in maya
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2022-04-14 12:12:41 +02:00 |
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collect_workscene_fps.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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collect_xgen.py
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BigRoy feedback
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2023-01-31 17:47:12 +00:00 |
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collect_yeti_cache.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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collect_yeti_rig.py
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Force required frame values for a single frame cache extract for yetiRig family.
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2022-05-17 17:56:45 +02:00 |
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determine_future_version.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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extract_arnold_scene_source.py
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Publish proxy representation.
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2023-02-10 15:19:56 +00:00 |
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extract_assembly.py
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Merge branch 'develop' into feature/OP-3879_Change-extractor-usage-in-maya
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2022-09-12 09:52:55 +02:00 |
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extract_camera_alembic.py
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Use new import source of Extractor
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2022-09-01 12:11:07 +02:00 |
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extract_camera_mayaScene.py
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Use new import source of Extractor
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2022-09-01 12:11:07 +02:00 |
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extract_fbx.py
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Use new import source of Extractor
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2022-09-01 12:11:07 +02:00 |
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extract_gltf.py
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maya gltf texture convertor and validator (#4261)
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2023-02-23 16:00:16 +01:00 |
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extract_import_reference.py
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import reference during publish
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2023-01-05 12:25:55 +08:00 |
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extract_layout.py
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layout publish more than one container issue
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2022-12-05 18:43:13 +08:00 |
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extract_look.py
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Remove unused functions (#4671)
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2023-03-21 17:02:31 +01:00 |
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extract_maya_scene_raw.py
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Initial working publish of xgen
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2022-12-18 21:09:55 +00:00 |
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extract_model.py
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Use new import source of Extractor
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2022-09-01 12:11:07 +02:00 |
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extract_multiverse_look.py
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Merge branch 'develop' into feature/multiverse
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2022-10-31 12:50:55 +09:00 |
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extract_multiverse_usd.py
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♻️ use pyblish matching
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2023-01-16 10:45:18 +01:00 |
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extract_multiverse_usd_comp.py
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Use new import source of Extractor
|
2022-09-01 12:11:07 +02:00 |
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extract_multiverse_usd_over.py
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Use new import source of Extractor
|
2022-09-01 12:11:07 +02:00 |
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extract_obj.py
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🐕🦺 shut up hound
|
2022-10-24 11:37:02 +02:00 |
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extract_playblast.py
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Fix panel issues.
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2023-03-01 08:06:05 +00:00 |
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extract_pointcache.py
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Options for VrayProxy output.
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2023-03-01 08:38:02 +01:00 |
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extract_proxy_abc.py
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update removing bbox codes within the extractor
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2022-12-08 23:31:40 +08:00 |
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extract_redshift_proxy.py
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Use new import source of Extractor
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2022-09-01 12:11:07 +02:00 |
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extract_rendersetup.py
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Use new import source of Extractor
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2022-09-01 12:11:07 +02:00 |
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extract_rig.py
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Use new import source of Extractor
|
2022-09-01 12:11:07 +02:00 |
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extract_thumbnail.py
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Only parse focussed panel if its a modelPanel.
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2023-02-02 18:39:41 +00:00 |
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extract_unreal_skeletalmesh_abc.py
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Hound fixes
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2022-12-05 12:51:10 +00:00 |
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extract_unreal_skeletalmesh_fbx.py
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Renaming current SkeletalMesh extractor to be FBX specific
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2022-12-05 12:38:31 +00:00 |
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extract_unreal_staticmesh.py
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Use new import source of Extractor
|
2022-09-01 12:11:07 +02:00 |
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extract_vrayproxy.py
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Options for VrayProxy output.
|
2023-03-01 08:38:02 +01:00 |
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extract_vrayscene.py
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Use new import source of Extractor
|
2022-09-01 12:11:07 +02:00 |
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extract_workfile_xgen.py
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Fix file paths.
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2023-02-01 20:57:47 +00:00 |
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extract_xgen.py
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Remove old xgen cache plugin
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2023-02-01 11:57:12 +00:00 |
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extract_yeti_cache.py
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Use new import source of Extractor
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2022-09-01 12:11:07 +02:00 |
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extract_yeti_rig.py
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Use new import source of Extractor
|
2022-09-01 12:11:07 +02:00 |
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increment_current_file_deadline.py
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use new imports of 'get_errored_plugins_from_context' and 'get_errored_instances_from_context'
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2022-08-26 12:07:26 +02:00 |
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reset_xgen_attributes.py
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Improve docs
|
2023-01-31 11:38:43 +00:00 |
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save_scene.py
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remove lockfile during publish
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2022-09-16 21:13:14 +08:00 |
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submit_maya_muster.py
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Resolve plugin
|
2023-01-28 16:14:10 +00:00 |
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validate_animation_content.py
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removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
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validate_animation_out_set_related_node_ids.py
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add proxyAbc as the family of the validator of animation out set related node ids
|
2022-11-28 14:52:44 +08:00 |
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validate_arnold_scene_source.py
|
Support switching between proxy and non-proxy
|
2023-02-10 10:00:49 +00:00 |
|
validate_ass_relative_paths.py
|
Fix assertion
|
2023-02-10 08:14:30 +00:00 |
|
validate_assembly_name.py
|
fix 🐕
|
2022-01-20 17:18:06 +01:00 |
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validate_assembly_namespaces.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
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validate_assembly_transforms.py
|
use constants of QMessageBox properly
|
2023-01-17 16:41:45 +01:00 |
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validate_attributes.py
|
Refactor self. to cls.
|
2023-01-31 12:17:52 +01:00 |
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validate_camera_attributes.py
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removed unused 'openpype.api' imports in maya validators
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2022-09-28 13:27:45 +02:00 |
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validate_camera_contents.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
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validate_color_sets.py
|
Remove unused category attribute
|
2023-01-31 12:35:33 +01:00 |
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validate_current_renderlayer_renderable.py
|
replaced usages of 'contextplugin_should_run' with 'context_plugin_should_run'
|
2022-08-26 11:27:20 +02:00 |
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validate_cycle_error.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
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validate_frame_range.py
|
Better error reports.
|
2023-03-02 14:27:33 +01:00 |
|
validate_glsl_material.py
|
maya gltf texture convertor and validator (#4261)
|
2023-02-23 16:00:16 +01:00 |
|
validate_glsl_plugin.py
|
maya gltf texture convertor and validator (#4261)
|
2023-02-23 16:00:16 +01:00 |
|
validate_instance_attributes.py
|
Maya: Validate missing instance attributes (#4559)
|
2023-03-02 18:24:41 +01:00 |
|
validate_instance_has_members.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
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validate_instance_in_context.py
|
use new source of order variables
|
2022-08-26 14:51:22 +02:00 |
|
validate_instance_subset.py
|
use new source of order variables
|
2022-08-26 14:51:22 +02:00 |
|
validate_instancer_content.py
|
rename folder
|
2021-04-01 18:54:46 +02:00 |
|
validate_instancer_frame_ranges.py
|
rename folder
|
2021-04-01 18:54:46 +02:00 |
|
validate_loaded_plugin.py
|
use new import sources for 'RepairContextAction' and 'RepairAction'
|
2022-08-26 12:25:02 +02:00 |
|
validate_look_color_space.py
|
update docstring and style fix
|
2023-02-22 21:47:32 +08:00 |
|
validate_look_contents.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_look_default_shaders_connections.py
|
use new source of order variables
|
2022-08-26 14:51:22 +02:00 |
|
validate_look_id_reference_edits.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_look_members_unique.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_look_no_default_shaders.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_look_sets.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_look_shading_group.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_look_single_shader.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_maya_units.py
|
Code cosmetics.
|
2023-02-21 21:57:04 +01:00 |
|
validate_mesh_arnold_attributes.py
|
Remove unused category attribute
|
2023-01-31 12:35:33 +01:00 |
|
validate_mesh_empty.py
|
Validate against zero polygon mesh.
|
2023-03-02 16:23:30 +01:00 |
|
validate_mesh_has_uv.py
|
Only mesh empty validator should fail.
|
2023-03-02 16:23:30 +01:00 |
|
validate_mesh_lamina_faces.py
|
Remove unused category attribute
|
2023-01-31 12:35:33 +01:00 |
|
validate_mesh_ngons.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_mesh_no_negative_scale.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_mesh_non_manifold.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_mesh_non_zero_edge.py
|
Only mesh empty validator should fail.
|
2023-03-02 16:23:30 +01:00 |
|
validate_mesh_normals_unlocked.py
|
Remove unused category attribute
|
2023-01-31 12:35:33 +01:00 |
|
validate_mesh_overlapping_uvs.py
|
Remove unused category attribute
|
2023-01-31 12:35:33 +01:00 |
|
validate_mesh_shader_connections.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_mesh_single_uv_set.py
|
Remove unused category attribute
|
2023-01-31 12:35:33 +01:00 |
|
validate_mesh_uv_set_map1.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_mesh_vertices_have_edges.py
|
Only mesh empty validator should fail.
|
2023-03-02 16:23:30 +01:00 |
|
validate_model_content.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_model_name.py
|
Fixes
|
2023-03-03 16:35:49 +01:00 |
|
validate_muster_connection.py
|
use new import sources for 'RepairContextAction' and 'RepairAction'
|
2022-08-26 12:25:02 +02:00 |
|
validate_mvlook_contents.py
|
Merge branch 'develop' into feature/multiverse
|
2022-10-31 12:50:55 +09:00 |
|
validate_no_animation.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_no_default_camera.py
|
Remove unused version attribute
|
2023-01-31 12:34:33 +01:00 |
|
validate_no_namespace.py
|
Remove unused category attribute
|
2023-01-31 12:35:33 +01:00 |
|
validate_no_null_transforms.py
|
Remove unused category attribute
|
2023-01-31 12:35:33 +01:00 |
|
validate_no_unknown_nodes.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_no_vraymesh.py
|
rename folder
|
2021-04-01 18:54:46 +02:00 |
|
validate_node_ids.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_node_ids_deformed_shapes.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_node_ids_in_database.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_node_ids_related.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_node_ids_unique.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_node_no_ghosting.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_plugin_path_attributes.py
|
Fix code style
|
2023-01-27 01:28:26 +01:00 |
|
validate_render_image_rule.py
|
use new source of order variables
|
2022-08-26 14:51:22 +02:00 |
|
validate_render_no_default_cameras.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_render_single_camera.py
|
fix import of render settings
|
2022-09-29 10:29:19 +02:00 |
|
validate_renderlayer_aovs.py
|
use query functions in maya plugins
|
2022-06-21 15:31:14 +02:00 |
|
validate_rendersettings.py
|
Ensure attributes values from settings are correct.
|
2023-03-17 22:50:13 +01:00 |
|
validate_resources.py
|
use new source of order variables
|
2022-08-26 14:51:22 +02:00 |
|
validate_rig_contents.py
|
use new source of order variables
|
2022-08-26 14:51:22 +02:00 |
|
validate_rig_controllers.py
|
use new source of order variables
|
2022-08-26 14:51:22 +02:00 |
|
validate_rig_controllers_arnold_attributes.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_rig_joints_hidden.py
|
Remove unused version attribute
|
2023-01-31 12:34:33 +01:00 |
|
validate_rig_out_set_node_ids.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_rig_output_ids.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_scene_set_workspace.py
|
Remove unused category attribute
|
2023-01-31 12:35:33 +01:00 |
|
validate_setdress_root.py
|
use new source of order variables
|
2022-08-26 14:51:22 +02:00 |
|
validate_shader_name.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_shape_default_names.py
|
Remove unused category attribute
|
2023-01-31 12:35:33 +01:00 |
|
validate_shape_render_stats.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_shape_zero.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_single_assembly.py
|
use new source of order variables
|
2022-08-26 14:51:22 +02:00 |
|
validate_skeletalmesh_hierarchy.py
|
Fixed validator for the hierarchy to consider both geometry and joints
|
2022-12-05 12:40:07 +00:00 |
|
validate_skeletalmesh_triangulated.py
|
Implemented validator to check if the mesh is triangulated
|
2022-12-05 12:40:35 +00:00 |
|
validate_skinCluster_deformer_set.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_step_size.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_transform_naming_suffix.py
|
Remove unused category attribute
|
2023-01-31 12:35:33 +01:00 |
|
validate_transform_zero.py
|
Remove unused category attribute
|
2023-01-31 12:35:33 +01:00 |
|
validate_unique_names.py
|
🚨 cosmetic fixes
|
2022-10-07 17:59:13 +02:00 |
|
validate_unreal_mesh_triangulated.py
|
Remove unused category attribute
|
2023-01-31 12:35:33 +01:00 |
|
validate_unreal_staticmesh_naming.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_unreal_up_axis.py
|
use new source of order variables
|
2022-08-26 14:51:22 +02:00 |
|
validate_visible_only.py
|
removed unused 'openpype.api' imports in maya validators
|
2022-09-28 13:27:45 +02:00 |
|
validate_vray.py
|
Validate vray plugin is loaded.
|
2023-02-02 20:48:43 +00:00 |
|
validate_vray_distributed_rendering.py
|
use new source of order variables
|
2022-08-26 14:51:22 +02:00 |
|
validate_vray_referenced_aovs.py
|
use new import sources for 'RepairContextAction' and 'RepairAction'
|
2022-08-26 12:25:02 +02:00 |
|
validate_vray_translator_settings.py
|
use new source of order variables
|
2022-08-26 14:51:22 +02:00 |
|
validate_vrayproxy.py
|
Update openpype/hosts/maya/plugins/publish/validate_vrayproxy.py
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2023-03-01 08:38:02 +01:00 |
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validate_vrayproxy_members.py
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removed unused 'openpype.api' imports in maya validators
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2022-09-28 13:27:45 +02:00 |
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validate_xgen.py
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BigRoy feedback
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2023-01-31 17:47:12 +00:00 |
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validate_yeti_renderscript_callbacks.py
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Maya: Yeti Validate Rig Input - OP-3454 (#4554)
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2023-03-17 17:14:22 +01:00 |
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validate_yeti_rig_cache_state.py
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use new import sources for 'RepairContextAction' and 'RepairAction'
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2022-08-26 12:25:02 +02:00 |
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validate_yeti_rig_input_in_instance.py
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removed unused 'openpype.api' imports in maya validators
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2022-09-28 13:27:45 +02:00 |
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validate_yeti_rig_settings.py
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rename folder
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2021-04-01 18:54:46 +02:00 |