ayon-core/openpype/hosts/maya/plugins/publish
2023-03-21 17:02:31 +01:00
..
help Remove maya validate unique subsets in favor of global one 2023-01-18 00:15:34 +01:00
__init__.py rename folder 2021-04-01 18:54:46 +02:00
collect_animation.py Include animation family 2023-02-24 12:14:10 +01:00
collect_arnold_scene_source.py Ensure content and proxy hierarchy is the same. 2023-02-09 16:28:55 +00:00
collect_assembly.py change "hierarchy" key to "nodesHierarchy" in maya 2022-09-08 11:34:33 +02:00
collect_fbx_camera.py added collector for FBX camera export 2022-05-26 15:57:52 +02:00
collect_file_dependencies.py rename folder 2021-04-01 18:54:46 +02:00
collect_gltf.py resolve conflicts 2022-12-09 19:21:17 +08:00
collect_history.py Improve speed of Collect History logic 2021-12-31 01:19:21 +01:00
collect_inputs.py General: Input representation ids are not ObjectIds (#4576) 2023-03-07 13:45:49 +01:00
collect_instances.py Maya: Validate missing instance attributes (#4559) 2023-03-02 18:24:41 +01:00
collect_look.py Merge pull request #4046 from j-cube/feature/multiverse 2023-01-12 13:47:15 +01:00
collect_maya_scene_time.py Remove redundant comma 2022-09-09 12:03:32 +02:00
collect_maya_units.py rename folder 2021-04-01 18:54:46 +02:00
collect_maya_workspace.py Remove unused version attribute 2023-01-31 12:34:33 +01:00
collect_model.py rename folder 2021-04-01 18:54:46 +02:00
collect_multiverse_look.py Addressing valid hound concerns. 2022-10-31 15:40:25 +09:00
collect_pointcache.py BigRoy feedback 2023-02-24 12:14:10 +01:00
collect_remove_marked.py merge develop into main 2021-05-04 17:07:32 +02:00
collect_render.py Fix Redshift expected files. 2023-02-24 12:42:07 +08:00
collect_render_layer_aovs.py rename folder 2021-04-01 18:54:46 +02:00
collect_renderable_camera.py Remove attributes.py and refactor usage to lib_rendersetup.py 2022-02-03 11:49:16 +01:00
collect_review.py Fix playblast panel collection 2023-03-15 17:13:10 +00:00
collect_unreal_skeletalmesh.py fix 🐺 2022-04-01 18:36:29 +02:00
collect_unreal_staticmesh.py fix for multiple subsets 2022-03-14 22:30:26 +01:00
collect_vrayproxy.py Options for VrayProxy output. 2023-03-01 08:38:02 +01:00
collect_vrayscene.py 🐛 fix layer names 2022-05-24 22:20:00 +02:00
collect_workfile.py replace avalon import in maya 2022-04-14 12:12:41 +02:00
collect_workscene_fps.py rename folder 2021-04-01 18:54:46 +02:00
collect_xgen.py BigRoy feedback 2023-01-31 17:47:12 +00:00
collect_yeti_cache.py rename folder 2021-04-01 18:54:46 +02:00
collect_yeti_rig.py Force required frame values for a single frame cache extract for yetiRig family. 2022-05-17 17:56:45 +02:00
determine_future_version.py rename folder 2021-04-01 18:54:46 +02:00
extract_arnold_scene_source.py Publish proxy representation. 2023-02-10 15:19:56 +00:00
extract_assembly.py Merge branch 'develop' into feature/OP-3879_Change-extractor-usage-in-maya 2022-09-12 09:52:55 +02:00
extract_camera_alembic.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_camera_mayaScene.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_fbx.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_gltf.py maya gltf texture convertor and validator (#4261) 2023-02-23 16:00:16 +01:00
extract_import_reference.py import reference during publish 2023-01-05 12:25:55 +08:00
extract_layout.py layout publish more than one container issue 2022-12-05 18:43:13 +08:00
extract_look.py Remove unused functions (#4671) 2023-03-21 17:02:31 +01:00
extract_maya_scene_raw.py Initial working publish of xgen 2022-12-18 21:09:55 +00:00
extract_model.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_multiverse_look.py Merge branch 'develop' into feature/multiverse 2022-10-31 12:50:55 +09:00
extract_multiverse_usd.py ♻️ use pyblish matching 2023-01-16 10:45:18 +01:00
extract_multiverse_usd_comp.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_multiverse_usd_over.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_obj.py 🐕‍🦺 shut up hound 2022-10-24 11:37:02 +02:00
extract_playblast.py Fix panel issues. 2023-03-01 08:06:05 +00:00
extract_pointcache.py Options for VrayProxy output. 2023-03-01 08:38:02 +01:00
extract_proxy_abc.py update removing bbox codes within the extractor 2022-12-08 23:31:40 +08:00
extract_redshift_proxy.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_rendersetup.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_rig.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_thumbnail.py Only parse focussed panel if its a modelPanel. 2023-02-02 18:39:41 +00:00
extract_unreal_skeletalmesh_abc.py Hound fixes 2022-12-05 12:51:10 +00:00
extract_unreal_skeletalmesh_fbx.py Renaming current SkeletalMesh extractor to be FBX specific 2022-12-05 12:38:31 +00:00
extract_unreal_staticmesh.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_vrayproxy.py Options for VrayProxy output. 2023-03-01 08:38:02 +01:00
extract_vrayscene.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_workfile_xgen.py Fix file paths. 2023-02-01 20:57:47 +00:00
extract_xgen.py Remove old xgen cache plugin 2023-02-01 11:57:12 +00:00
extract_yeti_cache.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_yeti_rig.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
increment_current_file_deadline.py use new imports of 'get_errored_plugins_from_context' and 'get_errored_instances_from_context' 2022-08-26 12:07:26 +02:00
reset_xgen_attributes.py Improve docs 2023-01-31 11:38:43 +00:00
save_scene.py remove lockfile during publish 2022-09-16 21:13:14 +08:00
submit_maya_muster.py Resolve plugin 2023-01-28 16:14:10 +00:00
validate_animation_content.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_animation_out_set_related_node_ids.py add proxyAbc as the family of the validator of animation out set related node ids 2022-11-28 14:52:44 +08:00
validate_arnold_scene_source.py Support switching between proxy and non-proxy 2023-02-10 10:00:49 +00:00
validate_ass_relative_paths.py Fix assertion 2023-02-10 08:14:30 +00:00
validate_assembly_name.py fix 🐕 2022-01-20 17:18:06 +01:00
validate_assembly_namespaces.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_assembly_transforms.py use constants of QMessageBox properly 2023-01-17 16:41:45 +01:00
validate_attributes.py Refactor self. to cls. 2023-01-31 12:17:52 +01:00
validate_camera_attributes.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_camera_contents.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_color_sets.py Remove unused category attribute 2023-01-31 12:35:33 +01:00
validate_current_renderlayer_renderable.py replaced usages of 'contextplugin_should_run' with 'context_plugin_should_run' 2022-08-26 11:27:20 +02:00
validate_cycle_error.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_frame_range.py Better error reports. 2023-03-02 14:27:33 +01:00
validate_glsl_material.py maya gltf texture convertor and validator (#4261) 2023-02-23 16:00:16 +01:00
validate_glsl_plugin.py maya gltf texture convertor and validator (#4261) 2023-02-23 16:00:16 +01:00
validate_instance_attributes.py Maya: Validate missing instance attributes (#4559) 2023-03-02 18:24:41 +01:00
validate_instance_has_members.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_instance_in_context.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_instance_subset.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_instancer_content.py rename folder 2021-04-01 18:54:46 +02:00
validate_instancer_frame_ranges.py rename folder 2021-04-01 18:54:46 +02:00
validate_loaded_plugin.py use new import sources for 'RepairContextAction' and 'RepairAction' 2022-08-26 12:25:02 +02:00
validate_look_color_space.py update docstring and style fix 2023-02-22 21:47:32 +08:00
validate_look_contents.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_look_default_shaders_connections.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_look_id_reference_edits.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_look_members_unique.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_look_no_default_shaders.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_look_sets.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_look_shading_group.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_look_single_shader.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_maya_units.py Code cosmetics. 2023-02-21 21:57:04 +01:00
validate_mesh_arnold_attributes.py Remove unused category attribute 2023-01-31 12:35:33 +01:00
validate_mesh_empty.py Validate against zero polygon mesh. 2023-03-02 16:23:30 +01:00
validate_mesh_has_uv.py Only mesh empty validator should fail. 2023-03-02 16:23:30 +01:00
validate_mesh_lamina_faces.py Remove unused category attribute 2023-01-31 12:35:33 +01:00
validate_mesh_ngons.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_mesh_no_negative_scale.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_mesh_non_manifold.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_mesh_non_zero_edge.py Only mesh empty validator should fail. 2023-03-02 16:23:30 +01:00
validate_mesh_normals_unlocked.py Remove unused category attribute 2023-01-31 12:35:33 +01:00
validate_mesh_overlapping_uvs.py Remove unused category attribute 2023-01-31 12:35:33 +01:00
validate_mesh_shader_connections.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_mesh_single_uv_set.py Remove unused category attribute 2023-01-31 12:35:33 +01:00
validate_mesh_uv_set_map1.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_mesh_vertices_have_edges.py Only mesh empty validator should fail. 2023-03-02 16:23:30 +01:00
validate_model_content.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_model_name.py Fixes 2023-03-03 16:35:49 +01:00
validate_muster_connection.py use new import sources for 'RepairContextAction' and 'RepairAction' 2022-08-26 12:25:02 +02:00
validate_mvlook_contents.py Merge branch 'develop' into feature/multiverse 2022-10-31 12:50:55 +09:00
validate_no_animation.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_no_default_camera.py Remove unused version attribute 2023-01-31 12:34:33 +01:00
validate_no_namespace.py Remove unused category attribute 2023-01-31 12:35:33 +01:00
validate_no_null_transforms.py Remove unused category attribute 2023-01-31 12:35:33 +01:00
validate_no_unknown_nodes.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_no_vraymesh.py rename folder 2021-04-01 18:54:46 +02:00
validate_node_ids.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_node_ids_deformed_shapes.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_node_ids_in_database.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_node_ids_related.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_node_ids_unique.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_node_no_ghosting.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_plugin_path_attributes.py Fix code style 2023-01-27 01:28:26 +01:00
validate_render_image_rule.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_render_no_default_cameras.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_render_single_camera.py fix import of render settings 2022-09-29 10:29:19 +02:00
validate_renderlayer_aovs.py use query functions in maya plugins 2022-06-21 15:31:14 +02:00
validate_rendersettings.py Ensure attributes values from settings are correct. 2023-03-17 22:50:13 +01:00
validate_resources.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_rig_contents.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_rig_controllers.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_rig_controllers_arnold_attributes.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_rig_joints_hidden.py Remove unused version attribute 2023-01-31 12:34:33 +01:00
validate_rig_out_set_node_ids.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_rig_output_ids.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_scene_set_workspace.py Remove unused category attribute 2023-01-31 12:35:33 +01:00
validate_setdress_root.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_shader_name.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_shape_default_names.py Remove unused category attribute 2023-01-31 12:35:33 +01:00
validate_shape_render_stats.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_shape_zero.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_single_assembly.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_skeletalmesh_hierarchy.py Fixed validator for the hierarchy to consider both geometry and joints 2022-12-05 12:40:07 +00:00
validate_skeletalmesh_triangulated.py Implemented validator to check if the mesh is triangulated 2022-12-05 12:40:35 +00:00
validate_skinCluster_deformer_set.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_step_size.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_transform_naming_suffix.py Remove unused category attribute 2023-01-31 12:35:33 +01:00
validate_transform_zero.py Remove unused category attribute 2023-01-31 12:35:33 +01:00
validate_unique_names.py 🚨 cosmetic fixes 2022-10-07 17:59:13 +02:00
validate_unreal_mesh_triangulated.py Remove unused category attribute 2023-01-31 12:35:33 +01:00
validate_unreal_staticmesh_naming.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_unreal_up_axis.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_visible_only.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_vray.py Validate vray plugin is loaded. 2023-02-02 20:48:43 +00:00
validate_vray_distributed_rendering.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_vray_referenced_aovs.py use new import sources for 'RepairContextAction' and 'RepairAction' 2022-08-26 12:25:02 +02:00
validate_vray_translator_settings.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_vrayproxy.py Update openpype/hosts/maya/plugins/publish/validate_vrayproxy.py 2023-03-01 08:38:02 +01:00
validate_vrayproxy_members.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_xgen.py BigRoy feedback 2023-01-31 17:47:12 +00:00
validate_yeti_renderscript_callbacks.py Maya: Yeti Validate Rig Input - OP-3454 (#4554) 2023-03-17 17:14:22 +01:00
validate_yeti_rig_cache_state.py use new import sources for 'RepairContextAction' and 'RepairAction' 2022-08-26 12:25:02 +02:00
validate_yeti_rig_input_in_instance.py removed unused 'openpype.api' imports in maya validators 2022-09-28 13:27:45 +02:00
validate_yeti_rig_settings.py rename folder 2021-04-01 18:54:46 +02:00