Commit graph

335 commits

Author SHA1 Message Date
Simone Barbieri
0635c39a37 Improved error message 2023-05-31 14:32:24 +01:00
Simone Barbieri
142ae35d9b Hound fixes 2023-05-31 12:13:00 +01:00
Simone Barbieri
c2b753326f Check if the Unreal app name follows the right format 2023-05-31 11:59:21 +01:00
Simone Barbieri
be523bc5ec Use temp folder to copy commandlet project 2023-05-30 16:49:49 +01:00
Simone Barbieri
2084eba270
Merge pull request #5010 from ynput/enhancement/unreal-camera_sequences_names 2023-05-30 16:24:12 +01:00
Simone Barbieri
eb5b5bf492 Set back sequencer and viewport when updating layout or camera 2023-05-29 12:59:54 +01:00
Simone Barbieri
ff2c494705 Set view range in sequencer when creating sequences 2023-05-29 12:10:23 +01:00
Simone Barbieri
79a0210c35 Save whole hierarchy when loading camera or layout 2023-05-29 11:56:03 +01:00
Simone Barbieri
a4fd3c7c6d Minor refactor 2023-05-29 11:50:56 +01:00
Simone Barbieri
905c3dbd24 Fix problem when trying to load the same level multiple times 2023-05-26 12:01:36 +01:00
Simone Barbieri
9f7f22961b Improved implementation of UMap to use UAsset base code 2023-05-26 10:43:54 +01:00
Simone Barbieri
9d46e37cb5
Merge branch 'develop' into feature/unreal-umap_loader_extractor 2023-05-25 10:50:16 +01:00
Simone Barbieri
b87012feeb
Merge pull request #5023 from ynput/bugfix/unreal-fix_render_instance_collection_frame_range 2023-05-25 10:23:41 +01:00
Simone Barbieri
45e1dbc841 Fix render instances collection to use correct data 2023-05-24 13:14:46 +01:00
Simone Barbieri
7cfbb972a5 Fix sequence frames validator to use correct data 2023-05-24 12:40:28 +01:00
Simone Barbieri
b5827e8cdf Fix section range on update camera 2023-05-24 12:18:05 +01:00
Simone Barbieri
63b392f35c
Merge branch 'develop' into enhancement/unreal-camera_sequences_names 2023-05-24 11:55:54 +01:00
Simone Barbieri
a200788729 Removed get_full_name() calls because of unexpected behaviour 2023-05-23 11:50:34 +01:00
Simone Barbieri
bf816562f0 Fix old camera not being deleted on update 2023-05-23 10:48:17 +01:00
Simone Barbieri
b7556f76d5 Fix sequence when updating camera... again 2023-05-23 10:23:14 +01:00
Simone Barbieri
4adf8388b4 Fix problem with updating camera 2023-05-23 09:17:54 +01:00
Simone Barbieri
14360f0217 Changed name and path of the camera levels to fix problem with sequencer 2023-05-22 18:11:13 +01:00
Simone Barbieri
fa74cae511 Implemented creator, loader and extractor for Unreal Levels 2023-05-22 16:55:39 +01:00
Simone Barbieri
bf77a9e5b9 Hound fixes 2023-05-22 13:43:27 +01:00
Simone Barbieri
cfa64b58e8 Fix the frame range when loading camera 2023-05-22 13:38:56 +01:00
Jakub Trllo
51bba73ebe
Unreal: Addon Py2 compatibility (#4994)
* fix python 2 compatibility of unreal addon

* added a comment
2023-05-19 17:13:53 +02:00
Ondrej Samohel
bc1ce95103
🧱 add unreal plugin repo as submodule 2023-05-17 12:23:24 +02:00
Ondrej Samohel
9112b87ba6
🚚 move unreal plugin to separate repository 2023-05-17 12:20:43 +02:00
Simone Barbieri
5625c1f45b Use proper variable names 2023-05-15 12:09:25 +01:00
Simone Barbieri
11b895624a Fix transform when loading layout to match existing assets 2023-05-15 10:44:58 +01:00
iLLiCiTiT
e56f4286c1 remove python syntax available since 3.8 from unreal addon 2023-05-12 13:39:51 +02:00
Simone Barbieri
9086511970 Fix start and end frames to be int 2023-05-11 16:14:41 +01:00
Simone Barbieri
03d777503c Remove render extractor 2023-05-11 16:14:16 +01:00
Simone Barbieri
562c3ca4ec
Merge pull request #4957 from ynput/bugfix/unreal-update_staticmesh_abc_missing_parameter 2023-05-10 16:38:51 +01:00
Simone Barbieri
a42fbf5a47 Fix missing parameter when updating alembic staticmesh 2023-05-10 14:51:45 +01:00
Simone Barbieri
cbde1425fa Fix camera framerange when loading it in Unreal 2023-05-10 14:37:33 +01:00
Ondrej Samohel
ce6b02862a
🚨 fix fixable hound issue 2023-05-10 13:25:48 +02:00
Ondrej Samohel
da6b2b3133
🐛 fix use and detection of compatible integrations 2023-05-10 13:22:38 +02:00
Simone Barbieri
11691f091c Fix hound issues 2023-05-09 17:52:26 +01:00
Simone Barbieri
5d7bf26c8c Added AyonPublishInstance class and its Factory 2023-05-09 16:17:47 +01:00
Simone Barbieri
41bd47d9b5 Refactor code to use AyonAssetContainer instead of AssetContainer 2023-05-09 11:01:18 +01:00
Simone Barbieri
cb13e94467 Merge branch 'develop' into enhancement/OP-3751_Renaming_plugin_to_Ayon 2023-05-05 15:17:57 +01:00
Simone Barbieri
b103d6d837 Fix missing 'object_oath' property 2023-05-05 10:45:42 +01:00
Ondrej Samohel
7ffa52feb6
Merge remote-tracking branch 'Casgen/enhancement/OP-3751_Renaming_plugin_to_Ayon' into enhancement/OP-3751_Renaming_plugin_to_Ayon 2023-04-27 15:15:06 +02:00
Joseff
668fc9f10f Preparation for the submission of the plugin to marketplace, fixed a bug with the cmdlet path not being valid. 2023-04-26 18:28:24 +02:00
Ondřej Samohel
20c0745bd8
Merge branch 'develop' into enhancement/unreal-rendering_settings 2023-04-24 12:40:31 +02:00
Ondrej Samohel
7d7206953c
Merge branch 'develop' into enhancement/unreal-render_creator_improvements 2023-04-24 12:38:07 +02:00
Ondrej Samohel
17cb32beda
🐛 workaround for alembic 2023-04-24 12:10:15 +02:00
Ondrej Samohel
36a5beaa7b
🐛 few fixes 2023-04-24 12:05:10 +02:00
Ondřej Samohel
0503bc76e0
Merge branch 'develop' into enhancement/OP-3751_Renaming_plugin_to_Ayon 2023-04-21 11:19:00 +02:00