Jakub Trllo
2d9b13c2dd
Merge branch 'develop' into enhancement/OP-2956_move-host-install
2022-04-06 13:59:06 +02:00
Jakub Trllo
905eccdc41
fixed registered host callbacks
2022-04-06 13:58:53 +02:00
Ondřej Samohel
14cb9832a2
Merge branch 'develop' into feature/OP-2795_maya-to-unreal-skeletal-meshes
2022-03-30 11:28:59 +02:00
Roy Nieterau
4261d22422
Fix support for Maya 2018
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Older versions of Maya do not allow `set` type to be passed to Maya commands and will result in e.g. "RuntimeError: # Syntax error: unexpected end ( at position 4 while parsing"
2022-03-23 12:37:13 +01:00
Ondřej Samohel
e67ac0cda1
Merge remote-tracking branch 'origin/develop' into feature/OP-2795_maya-to-unreal-skeletal-meshes
2022-03-21 17:35:48 +01:00
Derek
485595903d
Merge branch 'pypeclub:develop' into bugfix/rig-deformer-ids
2022-03-16 18:30:46 +07:00
2-REC
9e4a3cf950
Distraction fix...
2022-03-16 16:41:27 +07:00
2-REC
a11fe7a550
Fix to allow more than 1 shape with same ids
2022-03-16 16:38:17 +07:00
Derek
5e7b09e863
Merge branch 'pypeclub:develop' into bugfix/rig-deformer-ids
2022-03-16 15:22:32 +07:00
2-REC
802f8a482d
Variable declaration
2022-03-16 12:16:33 +07:00
2-REC
db7e9cc4aa
Warning log if more than 1 shape id
2022-03-16 12:13:47 +07:00
Jakub Trllo
5b835d87e7
renamed 'load_representation' to 'load_container'
2022-03-15 11:40:59 +01:00
Ondřej Samohel
d31bee0c3e
fix parenting for skeletal meshes
2022-03-15 00:41:46 +01:00
Jakub Trllo
c5ac2290f6
use moved functions in hosts and tools
2022-03-14 11:36:17 +01:00
Derek Severin
3b0cee19ba
Adapted/corrected comment
2022-03-03 19:20:52 +07:00
Derek Severin
4ba40f2a17
Exact type for siblings
2022-03-03 17:48:40 +07:00
Derek Severin
acd86c3091
Full attribute name for readability
2022-03-03 16:25:38 +07:00
Derek Severin
d714e52921
Refactor to existing lib function + plugin
2022-03-02 18:47:07 +07:00
iLLiCiTiT
cbe5552aa2
Merge branch 'develop' into fix_set_frame_range_loaders
2022-02-26 10:01:39 +01:00
Milan Kolar
8b58c2cc9d
Merge pull request #2445 from BigRoy/maya_py3_compatibility
2022-02-25 16:38:40 +01:00
Ondřej Samohel
3bbd40eb5d
Merge pull request #2709 from BigRoy/maya_host_cleanup
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Maya: Remove some unused code
2022-02-22 12:40:41 +01:00
Roy Nieterau
edbd032616
Remove unused import
2022-02-21 21:05:13 +01:00
Roy Nieterau
b52e511a6e
Remove more unused code
2022-02-21 21:03:16 +01:00
Ondřej Samohel
4d8afc671c
Merge branch 'develop' into maya_py3_compatibility
2022-02-21 17:30:52 +01:00
Ondřej Samohel
9294a21635
Merge pull request #2759 from BigRoy/maya_fix_unique_namespace_in_namespace
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Maya: Fix `unique_namespace` when in an namespace that is empty
2022-02-21 17:06:41 +01:00
Roy Nieterau
b1578dcdd7
Maya: Fix unique_namespace when in an namespace that is empty
2022-02-18 12:22:05 +01:00
Roy Nieterau
d9ccb5e713
Add back _null(*args) because it was used by shelf`
2022-02-13 11:37:42 +01:00
Roy Nieterau
b09629397d
Cosmetics
2022-02-13 00:12:35 +01:00
Roy Nieterau
c74f4e6f04
More cleanup
2022-02-13 00:08:28 +01:00
Roy Nieterau
58ac71decb
Fix docstring
2022-02-13 00:08:13 +01:00
Roy Nieterau
33e1687120
Remove maya_temp_folder() function - not used in code base
2022-02-13 00:01:06 +01:00
Roy Nieterau
651ac02b3b
Remove old unused function
2022-02-12 23:57:47 +01:00
Roy Nieterau
cae76ef920
Remove some unused functions
2022-02-12 23:56:13 +01:00
Roy Nieterau
767537ca05
Merge remote-tracking branch 'upstream/develop' into maya_look_containerize_reference_only
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# Conflicts:
# openpype/hosts/maya/plugins/load/load_look.py
2022-02-12 10:38:13 +01:00
Jakub Trllo
9ad09904f4
fix fps validation popup
2022-02-09 17:10:35 +01:00
Ondřej Samohel
d1db49177f
Merge branch 'develop' into maya_py3_compatibility
2022-02-07 17:24:29 +01:00
Jakub Trllo
fb7a616f9e
hound fixes
2022-02-03 19:14:08 +01:00
Jakub Trllo
f94f636ff2
moved maya implementation to openpype
2022-02-03 18:44:27 +01:00
Roy Nieterau
c7559b602f
Draft to support Color Management v2 preferences in Maya 2022+
2022-01-25 17:39:36 +01:00
Roy Nieterau
228ae756a9
Merge branch 'develop' into maya_look_containerize_reference_only
2022-01-25 09:20:06 +01:00
Milan Kolar
bb4158061a
Merge branch 'develop' into feature/OP-2378_maya-to-unreal-static-meshes
2022-01-24 17:52:54 +01:00
Milan Kolar
46bb062b6e
Merge pull request #2486 from BigRoy/maya_remove_unused_fps_attr
2022-01-24 17:41:54 +01:00
Roy Nieterau
1166d377ff
Merge branch 'develop' into maya_look_containerize_reference_only
2022-01-21 14:04:37 +01:00
Ondřej Samohel
9a8d8db0c0
Merge pull request #2531 from BigRoy/fix_maya_api_lib_namespaced
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Maya: namespaced context go back to original namespace when started from inside a namespace
2022-01-21 01:16:13 +01:00
Ondrej Samohel
701b9275a4
Merge remote-tracking branch 'origin/develop' into cosmetics_typos_01
2022-01-21 00:22:17 +01:00
Ondrej Samohel
c88f95fa6f
fix 🐕
2022-01-20 17:18:06 +01:00
Ondrej Samohel
47244a3917
create duplicates
2022-01-20 17:13:21 +01:00
Roy Nieterau
107e2e637e
Fix typos / cosmetics
2022-01-16 13:05:26 +01:00
Roy Nieterau
f323ae61f0
Fix namespace not going back to original namespace when started from inside a namespace
2022-01-14 04:13:44 +01:00
Ondřej Samohel
d39ed18ad3
Merge pull request #2506 from BigRoy/maya_lib_attributevalues_fix_empty_string
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Fix #2497 : reset empty string attributes correctly to "" instead of "None"
2022-01-12 20:03:05 +01:00