ayon-core/openpype/hosts/maya/plugins/publish
2022-09-12 09:52:55 +02:00
..
help Merge pull request #3225 from pypeclub/enhancement/OP-2787_Maya-ABC-farm-publishing 2022-06-07 10:39:56 +02:00
__init__.py rename folder 2021-04-01 18:54:46 +02:00
collect_animation.py OP-2787 - change families to more generic 2022-05-26 11:40:19 +02:00
collect_ass.py use AvalonMongoDB from openpype pipeline 2022-04-13 17:59:01 +02:00
collect_assembly.py change "hierarchy" key to "nodesHierarchy" in maya 2022-09-08 11:34:33 +02:00
collect_fbx_camera.py added collector for FBX camera export 2022-05-26 15:57:52 +02:00
collect_file_dependencies.py rename folder 2021-04-01 18:54:46 +02:00
collect_history.py Improve speed of Collect History logic 2021-12-31 01:19:21 +01:00
collect_instances.py Shush hound 2022-06-17 11:52:35 +02:00
collect_look.py introduce a condition to exclude the unneccessary node attributes during collecting looks 2022-08-02 20:09:58 +08:00
collect_maya_scene.py rename collect_maya_scene 2021-10-06 12:02:04 +02:00
collect_maya_units.py rename folder 2021-04-01 18:54:46 +02:00
collect_maya_workspace.py rename folder 2021-04-01 18:54:46 +02:00
collect_model.py rename folder 2021-04-01 18:54:46 +02:00
collect_multiverse_look.py Addressed a concern raised for how file_formats are extracted from instance. 2022-05-30 20:20:40 +09:00
collect_pointcache.py OP-2787 - change families to more generic 2022-05-26 11:40:19 +02:00
collect_remove_marked.py merge develop into main 2021-05-04 17:07:32 +02:00
collect_render.py Merge pull request #3661 from pypeclub/bugfix/OP-2023-Maya-Disable-rendering-of-all-lights-Render-Setup-Deadline 2022-08-18 16:26:02 +02:00
collect_render_layer_aovs.py rename folder 2021-04-01 18:54:46 +02:00
collect_renderable_camera.py Remove attributes.py and refactor usage to lib_rendersetup.py 2022-02-03 11:49:16 +01:00
collect_review.py Alter final logic and change attribute naming to more pythonic convention. 2022-07-04 02:45:58 +03:00
collect_rig.py rename folder 2021-04-01 18:54:46 +02:00
collect_unreal_skeletalmesh.py fix 🐺 2022-04-01 18:36:29 +02:00
collect_unreal_staticmesh.py fix for multiple subsets 2022-03-14 22:30:26 +01:00
collect_vrayproxy.py catch vrayproxy for abc export instead of giving it pointcache family 2021-05-06 10:10:03 +02:00
collect_vrayscene.py 🐛 fix layer names 2022-05-24 22:20:00 +02:00
collect_workfile.py replace avalon import in maya 2022-04-14 12:12:41 +02:00
collect_workscene_fps.py rename folder 2021-04-01 18:54:46 +02:00
collect_yeti_cache.py rename folder 2021-04-01 18:54:46 +02:00
collect_yeti_rig.py Force required frame values for a single frame cache extract for yetiRig family. 2022-05-17 17:56:45 +02:00
determine_future_version.py rename folder 2021-04-01 18:54:46 +02:00
extract_ass.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_assembly.py Merge branch 'develop' into feature/OP-3879_Change-extractor-usage-in-maya 2022-09-12 09:52:55 +02:00
extract_assproxy.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_camera_alembic.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_camera_mayaScene.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_fbx.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_layout.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_look.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_maya_scene_raw.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_model.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_multiverse_look.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_multiverse_usd.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_multiverse_usd_comp.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_multiverse_usd_over.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_playblast.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_pointcache.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_redshift_proxy.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_rendersetup.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_rig.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_thumbnail.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_unreal_skeletalmesh.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_unreal_staticmesh.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_vrayproxy.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_vrayscene.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_xgen_cache.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_yeti_cache.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
extract_yeti_rig.py Use new import source of Extractor 2022-09-01 12:11:07 +02:00
increment_current_file_deadline.py use new imports of 'get_errored_plugins_from_context' and 'get_errored_instances_from_context' 2022-08-26 12:07:26 +02:00
save_scene.py Move Maya SaveCurrentScene to beginning of ExtractorOrder 2022-02-16 21:41:32 +01:00
submit_maya_muster.py removed usage of AVALON_SCHEMA 2022-04-19 18:05:48 +02:00
validate_animation_content.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_animation_out_set_related_node_ids.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_ass_relative_paths.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_assembly_name.py fix 🐕 2022-01-20 17:18:06 +01:00
validate_assembly_namespaces.py rename folder 2021-04-01 18:54:46 +02:00
validate_assembly_transforms.py change "hierarchy" key to "nodesHierarchy" in maya 2022-09-08 11:34:33 +02:00
validate_attributes.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_camera_attributes.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_camera_contents.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_color_sets.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_current_renderlayer_renderable.py replaced usages of 'contextplugin_should_run' with 'context_plugin_should_run' 2022-08-26 11:27:20 +02:00
validate_cycle_error.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_frame_range.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_instance_has_members.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_instance_in_context.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_instance_subset.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_instancer_content.py rename folder 2021-04-01 18:54:46 +02:00
validate_instancer_frame_ranges.py rename folder 2021-04-01 18:54:46 +02:00
validate_loaded_plugin.py use new import sources for 'RepairContextAction' and 'RepairAction' 2022-08-26 12:25:02 +02:00
validate_look_contents.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_look_default_shaders_connections.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_look_id_reference_edits.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_look_members_unique.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_look_no_default_shaders.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_look_sets.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_look_shading_group.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_look_single_shader.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_maya_units.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_mesh_arnold_attributes.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_mesh_has_uv.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_mesh_lamina_faces.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_mesh_ngons.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_mesh_no_negative_scale.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_mesh_non_manifold.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_mesh_non_zero_edge.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_mesh_normals_unlocked.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_mesh_overlapping_uvs.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_mesh_shader_connections.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_mesh_single_uv_set.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_mesh_uv_set_map1.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_mesh_vertices_have_edges.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_model_content.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_model_name.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_muster_connection.py use new import sources for 'RepairContextAction' and 'RepairAction' 2022-08-26 12:25:02 +02:00
validate_mvlook_contents.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_no_animation.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_no_default_camera.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_no_namespace.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_no_null_transforms.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_no_unknown_nodes.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_no_vraymesh.py rename folder 2021-04-01 18:54:46 +02:00
validate_node_ids.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_node_ids_deformed_shapes.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_node_ids_in_database.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_node_ids_related.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_node_ids_unique.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_node_no_ghosting.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_render_image_rule.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_render_no_default_cameras.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_render_single_camera.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_renderlayer_aovs.py use query functions in maya plugins 2022-06-21 15:31:14 +02:00
validate_rendersettings.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_resources.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_review_subset_uniqueness.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_rig_contents.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_rig_controllers.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_rig_controllers_arnold_attributes.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_rig_joints_hidden.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_rig_out_set_node_ids.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_rig_output_ids.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_scene_set_workspace.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_setdress_root.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_shader_name.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_shape_default_names.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_shape_render_stats.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_shape_zero.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_single_assembly.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_skeletalmesh_hierarchy.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_skinCluster_deformer_set.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_step_size.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_transform_naming_suffix.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_transform_zero.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_unreal_mesh_triangulated.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_unreal_staticmesh_naming.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_unreal_up_axis.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_visible_only.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_vray_distributed_rendering.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_vray_referenced_aovs.py use new import sources for 'RepairContextAction' and 'RepairAction' 2022-08-26 12:25:02 +02:00
validate_vray_translator_settings.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_vrayproxy.py rename folder 2021-04-01 18:54:46 +02:00
validate_vrayproxy_members.py rename folder 2021-04-01 18:54:46 +02:00
validate_yeti_renderscript_callbacks.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_yeti_rig_cache_state.py use new import sources for 'RepairContextAction' and 'RepairAction' 2022-08-26 12:25:02 +02:00
validate_yeti_rig_input_in_instance.py use new source of order variables 2022-08-26 14:51:22 +02:00
validate_yeti_rig_settings.py rename folder 2021-04-01 18:54:46 +02:00