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* Remove pymel from `validate_no_namespace` * Refactor `ValidateRigOutputIds` to remove pymel dependency * Remove pymel dependency * Fix logic * Remove pymel dependency * Remove py * Remove pymel dependency * Remove pymel dependency * Remove pymel dependency * Opt-out early if possible * Remove pymel dependency * Remove pymel dependency * Remove pymel dependency * Remove pymel dependency * Remove pymel dependency * Remove code that should've been removed * Cosmetics * Shush hound * Refactor `get_parent` -> `get_node_parent` * Fix argument * Refactor logic for Validate Mesh Arnold Attributes * Fix load image plane camera transform name * Merge remote-tracking branch 'upstream/develop' into maya_remove_pymel # Conflicts: # openpype/hosts/maya/plugins/load/load_reference.py # openpype/hosts/maya/plugins/publish/collect_review.py * Fix bug * Improve labels on messagebox buttons * Fix repair * Create empty mesh instead of cube * Tweak code style based on comments by @fabiaserra --------- Co-authored-by: Jakub Ježek <jakubjezek001@gmail.com> |
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| .. | ||
| __init__.py | ||
| action.py | ||
| commands.py | ||
| customize.py | ||
| fbx.py | ||
| gltf.py | ||
| lib.py | ||
| lib_renderproducts.py | ||
| lib_rendersettings.py | ||
| lib_rendersetup.py | ||
| menu.py | ||
| obj.py | ||
| pipeline.py | ||
| plugin.py | ||
| render_setup_tools.py | ||
| setdress.py | ||
| shader_definition_editor.py | ||
| workfile_template_builder.py | ||
| workio.py | ||