Simone Barbieri
de2a6c3324
Added dialog to confirm before deleting files
2023-10-20 16:03:44 +01:00
Simone Barbieri
465101c639
Added another action to delete unused assets
2023-10-20 12:22:44 +01:00
Simone Barbieri
6583525e42
Add option to replace only selected actors
2023-10-20 11:58:51 +01:00
Simone Barbieri
2731925541
Hound fixes
2023-10-12 17:27:23 +01:00
Simone Barbieri
1a492757fa
Updating assets no longer updates actors in current level
2023-10-12 17:25:57 +01:00
Simone Barbieri
5fa8a6c4ea
Added support for GeometryCaches to the new inventory plugin
2023-10-12 17:23:14 +01:00
Simone Barbieri
a6aada9c13
Fixed issue with the updater for GeometryCaches
2023-10-12 17:22:52 +01:00
Simone Barbieri
21de693c17
Implemented inventory plugin to update actors in current level
2023-10-12 17:07:47 +01:00
Simone Barbieri
dad73b4adb
Hound fixes
2023-10-05 11:51:37 +01:00
Simone Barbieri
8392695623
Improved update for Geometry Caches
2023-10-05 11:49:19 +01:00
Simone Barbieri
671844fa07
Improved update for Skeletal Meshes
2023-09-29 11:02:25 +01:00
Simone Barbieri
bf16f8492f
Improved update for Static Meshes
2023-09-28 15:05:13 +01:00
64qam
38f9673cc9
Merge branch 'develop' into bugfix/OP-6884_Tray-Publisher-Publishing-Plates-fails-on-gathering-FPS
2023-09-27 17:55:32 +02:00
Kayla Man
9fdd895bb6
rename current_selection to current_sel
2023-09-27 21:44:19 +08:00
Kayla Man
49e8a4b008
hound
2023-09-27 21:42:08 +08:00
Kayla Man
42132e50e9
# noqa makes the maxscript not working
2023-09-27 21:34:57 +08:00
Kayla Man
723d187835
hound
2023-09-27 19:54:01 +08:00
Jakub Jezek
1c8ab8ecfa
better label
2023-09-27 13:47:16 +02:00
Kayla Man
8897cdaa92
bug fix delete items from container to remove item
2023-09-27 19:43:21 +08:00
Jakub Jezek
e90d227a23
reverting the functionality
...
- sequencial original frame data should be optional plugin
- sequential data are added if activated
- asset data frame data are not optional anymore and are added only if missing
2023-09-27 13:37:01 +02:00
Jakub Jezek
5b1cbfaa67
removing debug prints
2023-09-27 12:35:36 +02:00
Jakub Jezek
fbafc420aa
reverting enhancing UX of sequence or asset frame data collection
2023-09-27 12:28:42 +02:00
Petr Kalis
1bd07bd15b
OP-6874 - remove trailing underscore in subset name ( #5647 )
...
If {layer} placeholder is at the end of subset name template and not used (for example in auto_image where separating it by layer doesn't make any sense) trailing '_' was kept.
This updates cleaning logic and extracts it as it might be similar in regular `image` instance.
2023-09-25 18:01:24 +02:00
Jakub Ježek
f4659b526c
Merge pull request #5634 from ynput/bugfix/nuke-set-colorspace-writes
2023-09-25 15:28:30 +02:00
Simone Barbieri
a14464331f
Merge pull request #5643 from ynput/feature/OP-6593_Unreal_Yeti_support
2023-09-25 12:17:00 +01:00
Simone Barbieri
e0ce8013f4
Use f-string
2023-09-25 11:32:44 +01:00
Simone Barbieri
24e6b756ec
Hound fix
2023-09-25 10:46:33 +01:00
Simone Barbieri
5cf8fdbb6c
Do not use version in the import folder
2023-09-25 10:45:28 +01:00
Simone Barbieri
50bae2d049
Check if Groom plugin is active when loading in Unreal
2023-09-25 10:34:53 +01:00
Jakub Jezek
4289997553
slate frame exception - in case it already exists
2023-09-25 11:21:28 +02:00
Jakub Jezek
51875f592e
instance data keys should not be optional
2023-09-25 11:21:02 +02:00
Simone Barbieri
4c854600cb
Renamed family to yeticacheUE
2023-09-25 10:07:37 +01:00
Jakub Ježek
0211f3da55
Merge branch 'develop' into enhancement/OP-6836_Nuke-extract-review-data-mov-read-default
2023-09-25 10:59:24 +02:00
Simone Barbieri
41b207d657
Hound fixes
2023-09-22 15:58:27 +01:00
Simone Barbieri
9781104f4e
Implemented Unreal loader
2023-09-22 15:49:38 +01:00
Libor Batek
5c9ce22807
Merge pull request #5630 from tokejepsen/bugfix/maya_validate_colorsets
...
Maya: Support new publisher for colorsets validation.
2023-09-22 16:47:17 +02:00
Simone Barbieri
d498afbf48
New family ue_yeticache, new creator and extractor
2023-09-22 15:24:17 +01:00
Milan Kolar
9624887096
Merge pull request #5617 from BigRoy/chore/fusion_remove_unused_functions
2023-09-21 21:06:23 +02:00
Ondřej Samohel
2fe59d26d4
Merge branch 'develop' into tests/publish_process
2023-09-21 15:39:48 +02:00
Jakub Trllo
23e9f5e504
TVPaint: Fix review family extraction ( #5637 )
...
* mark review family representation for review
* implemented 'get_publish_instance_families' in publish lib
* use 'get_publish_instance_families' in tvpaint extract sequence
2023-09-21 10:26:33 +02:00
Mustafa-Zarkash
d91f54f2f7
rename files and make validator optional
2023-09-20 19:18:33 +03:00
Ondřej Samohel
a308450527
Merge pull request #5584 from ynput/bugfix/OP-2513_Houdini-Camera-Loader-fix-mismatch-for-Maya-cameras-render-gates-using-aspect-ratio
2023-09-20 18:15:54 +02:00
Ondřej Samohel
75e265198b
Merge pull request #5186 from tokejepsen/enhancement/OP-5265_Use-custom-staging-dir-function-for-Maya-renders
2023-09-20 16:24:56 +02:00
Ondřej Samohel
e6ce9fd9e1
Merge pull request #5573 from BigRoy/feature/maya_usd_native_support
2023-09-19 17:15:36 +02:00
Ondřej Samohel
0a7e777907
Merge pull request #5434 from ynput/bugfix/OP-5872_3dsmax-Loading-abc-can-use-wrong-type-with-Ornatrix
2023-09-19 17:11:11 +02:00
Ondřej Samohel
c83637a257
Merge pull request #5632 from tokejepsen/enhancement/maya_remove_context_prompt
2023-09-19 16:36:04 +02:00
Jakub Jezek
3d7479b65e
nuke: extract review data mov read node with expression
2023-09-19 15:43:26 +02:00
Jakub Jezek
961013e9af
Nuke: adding print of name of node which is processed
2023-09-19 15:03:18 +02:00
Jakub Jezek
5b2e9da304
(nuke): fix set colorspace on writes
2023-09-19 14:52:19 +02:00
Milan Kolar
bb8c7f0d7b
Merge pull request #5605 from ynput/enhancement/OP-6783_obj-publish-tweaks
2023-09-19 00:12:53 +02:00