Commit graph

8447 commits

Author SHA1 Message Date
Simone Barbieri
de2a6c3324 Added dialog to confirm before deleting files 2023-10-20 16:03:44 +01:00
Simone Barbieri
465101c639 Added another action to delete unused assets 2023-10-20 12:22:44 +01:00
Simone Barbieri
6583525e42 Add option to replace only selected actors 2023-10-20 11:58:51 +01:00
Simone Barbieri
2731925541 Hound fixes 2023-10-12 17:27:23 +01:00
Simone Barbieri
1a492757fa Updating assets no longer updates actors in current level 2023-10-12 17:25:57 +01:00
Simone Barbieri
5fa8a6c4ea Added support for GeometryCaches to the new inventory plugin 2023-10-12 17:23:14 +01:00
Simone Barbieri
a6aada9c13 Fixed issue with the updater for GeometryCaches 2023-10-12 17:22:52 +01:00
Simone Barbieri
21de693c17 Implemented inventory plugin to update actors in current level 2023-10-12 17:07:47 +01:00
Simone Barbieri
dad73b4adb Hound fixes 2023-10-05 11:51:37 +01:00
Simone Barbieri
8392695623 Improved update for Geometry Caches 2023-10-05 11:49:19 +01:00
Simone Barbieri
671844fa07 Improved update for Skeletal Meshes 2023-09-29 11:02:25 +01:00
Simone Barbieri
bf16f8492f Improved update for Static Meshes 2023-09-28 15:05:13 +01:00
64qam
38f9673cc9
Merge branch 'develop' into bugfix/OP-6884_Tray-Publisher-Publishing-Plates-fails-on-gathering-FPS 2023-09-27 17:55:32 +02:00
Kayla Man
9fdd895bb6 rename current_selection to current_sel 2023-09-27 21:44:19 +08:00
Kayla Man
49e8a4b008 hound 2023-09-27 21:42:08 +08:00
Kayla Man
42132e50e9 # noqa makes the maxscript not working 2023-09-27 21:34:57 +08:00
Kayla Man
723d187835 hound 2023-09-27 19:54:01 +08:00
Jakub Jezek
1c8ab8ecfa
better label 2023-09-27 13:47:16 +02:00
Kayla Man
8897cdaa92 bug fix delete items from container to remove item 2023-09-27 19:43:21 +08:00
Jakub Jezek
e90d227a23
reverting the functionality
- sequencial original frame data should be optional plugin
- sequential data are added if activated
- asset data frame data are not optional anymore and are added only if missing
2023-09-27 13:37:01 +02:00
Jakub Jezek
5b1cbfaa67
removing debug prints 2023-09-27 12:35:36 +02:00
Jakub Jezek
fbafc420aa
reverting enhancing UX of sequence or asset frame data collection 2023-09-27 12:28:42 +02:00
Petr Kalis
1bd07bd15b
OP-6874 - remove trailing underscore in subset name (#5647)
If {layer} placeholder is at the end of subset name template and not used (for example in auto_image where separating it by layer doesn't make any sense) trailing '_' was kept.
This updates cleaning logic and extracts it as it might be similar in regular `image` instance.
2023-09-25 18:01:24 +02:00
Jakub Ježek
f4659b526c
Merge pull request #5634 from ynput/bugfix/nuke-set-colorspace-writes 2023-09-25 15:28:30 +02:00
Simone Barbieri
a14464331f
Merge pull request #5643 from ynput/feature/OP-6593_Unreal_Yeti_support 2023-09-25 12:17:00 +01:00
Simone Barbieri
e0ce8013f4 Use f-string 2023-09-25 11:32:44 +01:00
Simone Barbieri
24e6b756ec Hound fix 2023-09-25 10:46:33 +01:00
Simone Barbieri
5cf8fdbb6c Do not use version in the import folder 2023-09-25 10:45:28 +01:00
Simone Barbieri
50bae2d049 Check if Groom plugin is active when loading in Unreal 2023-09-25 10:34:53 +01:00
Jakub Jezek
4289997553
slate frame exception - in case it already exists 2023-09-25 11:21:28 +02:00
Jakub Jezek
51875f592e
instance data keys should not be optional 2023-09-25 11:21:02 +02:00
Simone Barbieri
4c854600cb Renamed family to yeticacheUE 2023-09-25 10:07:37 +01:00
Jakub Ježek
0211f3da55
Merge branch 'develop' into enhancement/OP-6836_Nuke-extract-review-data-mov-read-default 2023-09-25 10:59:24 +02:00
Simone Barbieri
41b207d657 Hound fixes 2023-09-22 15:58:27 +01:00
Simone Barbieri
9781104f4e Implemented Unreal loader 2023-09-22 15:49:38 +01:00
Libor Batek
5c9ce22807
Merge pull request #5630 from tokejepsen/bugfix/maya_validate_colorsets
Maya: Support new publisher for colorsets validation.
2023-09-22 16:47:17 +02:00
Simone Barbieri
d498afbf48 New family ue_yeticache, new creator and extractor 2023-09-22 15:24:17 +01:00
Milan Kolar
9624887096
Merge pull request #5617 from BigRoy/chore/fusion_remove_unused_functions 2023-09-21 21:06:23 +02:00
Ondřej Samohel
2fe59d26d4
Merge branch 'develop' into tests/publish_process 2023-09-21 15:39:48 +02:00
Jakub Trllo
23e9f5e504
TVPaint: Fix review family extraction (#5637)
* mark review family representation for review

* implemented 'get_publish_instance_families' in publish lib

* use 'get_publish_instance_families' in tvpaint extract sequence
2023-09-21 10:26:33 +02:00
Mustafa-Zarkash
d91f54f2f7 rename files and make validator optional 2023-09-20 19:18:33 +03:00
Ondřej Samohel
a308450527
Merge pull request #5584 from ynput/bugfix/OP-2513_Houdini-Camera-Loader-fix-mismatch-for-Maya-cameras-render-gates-using-aspect-ratio 2023-09-20 18:15:54 +02:00
Ondřej Samohel
75e265198b
Merge pull request #5186 from tokejepsen/enhancement/OP-5265_Use-custom-staging-dir-function-for-Maya-renders 2023-09-20 16:24:56 +02:00
Ondřej Samohel
e6ce9fd9e1
Merge pull request #5573 from BigRoy/feature/maya_usd_native_support 2023-09-19 17:15:36 +02:00
Ondřej Samohel
0a7e777907
Merge pull request #5434 from ynput/bugfix/OP-5872_3dsmax-Loading-abc-can-use-wrong-type-with-Ornatrix 2023-09-19 17:11:11 +02:00
Ondřej Samohel
c83637a257
Merge pull request #5632 from tokejepsen/enhancement/maya_remove_context_prompt 2023-09-19 16:36:04 +02:00
Jakub Jezek
3d7479b65e
nuke: extract review data mov read node with expression 2023-09-19 15:43:26 +02:00
Jakub Jezek
961013e9af
Nuke: adding print of name of node which is processed 2023-09-19 15:03:18 +02:00
Jakub Jezek
5b2e9da304
(nuke): fix set colorspace on writes 2023-09-19 14:52:19 +02:00
Milan Kolar
bb8c7f0d7b
Merge pull request #5605 from ynput/enhancement/OP-6783_obj-publish-tweaks 2023-09-19 00:12:53 +02:00