Commit graph

30559 commits

Author SHA1 Message Date
Toke Jepsen
ab357eb03e
Addons directory (#4893)
* Add addons directory

* add addons dir to modules dirs automatically

---------

Co-authored-by: iLLiCiTiT <jakub.trllo@gmail.com>
2023-05-12 16:44:44 +02:00
Jakub Trllo
ce1e45f708
fix key assignment on instance data (#4966) 2023-05-12 16:35:10 +02:00
kaa
d3428da393
fix get_linked_assets project name arg (#4940) 2023-05-12 15:19:23 +02:00
Thomas Fricard
6968c7c8ba
add shortcut to action if in configuration (#4927)
Co-authored-by: Thomas Fricard <tfricard@ws114.prs.vfx.int>
2023-05-12 14:57:17 +02:00
Ondřej Samohel
592d0ac908
Merge pull request #4965 from ynput/bugfix/unreal_addon_py3_syntax 2023-05-12 13:53:05 +02:00
iLLiCiTiT
e56f4286c1 remove python syntax available since 3.8 from unreal addon 2023-05-12 13:39:51 +02:00
Libor Batek
1eae431c93
Merge pull request #4963 from ynput/bugfix/unreal-fix_extract_render
Unreal: Fix render extraction
2023-05-12 11:54:34 +02:00
Milan Kolar
09f8f4c76a
Merge pull request #4912 from EmberLightVFX/bugfix/fusion-optional-validation 2023-05-11 21:59:09 +02:00
Simone Barbieri
9086511970 Fix start and end frames to be int 2023-05-11 16:14:41 +01:00
Simone Barbieri
03d777503c Remove render extractor 2023-05-11 16:14:16 +01:00
Ondřej Samohel
b3a8d665aa
Merge pull request #4829 from BigRoy/bugfix/houdini_shelve_tools 2023-05-11 11:01:57 +02:00
Simone Barbieri
562c3ca4ec
Merge pull request #4957 from ynput/bugfix/unreal-update_staticmesh_abc_missing_parameter 2023-05-10 16:38:51 +01:00
Roy Nieterau
4c092a95cc
Merge branch 'develop' into bugfix/fusion-optional-validation 2023-05-10 16:52:48 +02:00
Simone Barbieri
b2e669bcbb
Merge pull request #4956 from ynput/bugfix/unreal-camera_framerange 2023-05-10 15:41:06 +01:00
Simone Barbieri
a42fbf5a47 Fix missing parameter when updating alembic staticmesh 2023-05-10 14:51:45 +01:00
Simone Barbieri
cbde1425fa Fix camera framerange when loading it in Unreal 2023-05-10 14:37:33 +01:00
Ondřej Samohel
041914e8ce
Merge pull request #4797 from quadproduction/342-fix-studio-openpype-reference-is-broken-imported-when-scene-is-build-from-template 2023-05-10 14:43:33 +02:00
Ondřej Samohel
be46749aea
Merge pull request #4646 from Casgen/enhancement/OP-3751_Renaming_plugin_to_Ayon 2023-05-10 13:27:53 +02:00
Ondřej Samohel
b123379c38
Merge branch 'develop' into enhancement/OP-3751_Renaming_plugin_to_Ayon 2023-05-10 13:27:11 +02:00
Ondrej Samohel
ce6b02862a
🚨 fix fixable hound issue 2023-05-10 13:25:48 +02:00
Ondrej Samohel
da6b2b3133
🐛 fix use and detection of compatible integrations 2023-05-10 13:22:38 +02:00
github-actions[bot]
28bf443a29 chore(): update bug report / version 2023-05-10 03:26:09 +00:00
ynbot
892c9cb595
[Automated] Merged main into develop 2023-05-10 05:25:40 +02:00
Ynbot
bbe5dbb14b [Automated] Bump version 2023-05-10 03:25:27 +00:00
ynbot
ceea557e33
[Automated] Merged develop into main 2023-05-10 05:24:38 +02:00
Simone Barbieri
11691f091c Fix hound issues 2023-05-09 17:52:26 +01:00
Simone Barbieri
5d7bf26c8c Added AyonPublishInstance class and its Factory 2023-05-09 16:17:47 +01:00
Ondřej Samohel
d9d870c084
Merge pull request #4941 from kaamaurice/bugfix/scene_inventory_error_dialog_parent_arg_missing 2023-05-09 16:26:22 +02:00
Ondřej Samohel
9b0275d7c4
Merge pull request #4815 from quadproduction/337-fix-studio-openpype-disable-persp-camera-on-build-workfile-from-template 2023-05-09 16:23:59 +02:00
Simone Barbieri
41bd47d9b5 Refactor code to use AyonAssetContainer instead of AssetContainer 2023-05-09 11:01:18 +01:00
github-actions[bot]
d87f217fb9 chore(): update bug report / version 2023-05-06 03:25:44 +00:00
ynbot
b89f3253ed
[Automated] Merged main into develop 2023-05-06 05:25:12 +02:00
Ynbot
7c6bbe8306 [Automated] Bump version 2023-05-06 03:25:00 +00:00
ynbot
4c28d5ebab
[Automated] Merged develop into main 2023-05-06 05:24:21 +02:00
Simone Barbieri
cb13e94467 Merge branch 'develop' into enhancement/OP-3751_Renaming_plugin_to_Ayon 2023-05-05 15:17:57 +01:00
kaamaurice
76352bdfea fix error dialog missing parent arg 2023-05-05 15:07:30 +02:00
Ondřej Samohel
0636df72df
Merge pull request #4938 from ynput/bugfix/unreal-fix_layout_update_fail 2023-05-05 14:14:39 +02:00
Simone Barbieri
b103d6d837 Fix missing 'object_oath' property 2023-05-05 10:45:42 +01:00
Ondřej Samohel
55b0130108
Merge pull request #4937 from ynput/bugfix/missing-pyblish-util-import 2023-05-05 10:24:16 +02:00
Ondřej Samohel
44a88c3f32
🐛 add missing pyblish.util import 2023-05-05 10:11:03 +02:00
github-actions[bot]
11343088b5 chore(): update bug report / version 2023-05-04 13:41:12 +00:00
ynbot
d07b8e69f4
[Automated] Merged release main into develop 2023-05-04 15:40:37 +02:00
Ynbot
e1a2792a7a [Automated] Release 2023-05-04 13:39:59 +00:00
ynbot
66fadc0a0d
[Automated] Merged develop into main 2023-05-04 15:39:39 +02:00
Petr Kalis
e7aa413038
AfterEffects: add review flag to each instance (#4884)
* OP-5657 - add artist control for review in AfterEffects

Artist can disable review to be created for particular publish.

* OP-5657 - add artist control for review in AfterEffects

Removed configuration for Deadline, should be controlled by what is on instance.

* OP-5657 - handle legacy instances

Legacy instances wont't have mark_for_review in creator_attributes. Set to true as by default we always want review.

* OP-5657 - remove explicit review for all AE

Now handled directly on instance

* OP-5657 - fix - cannot remove now

Without this 'review' wont be added to tags on representation. Eventually this should be refactored.
Control on whole instance, eg. disabling review, should be enough.

* OP-5657 - fix - correct host name used

* OP-5657 - fix - correct handling of review

On local renders review should be added only from families, not from older approach through Settings.

Farm instance cannot have review in families or extract_review would get triggered even locally.

* OP-5657 - refactor - changed label

* OP-5657 - Hound

* OP-5657 - added explicitly skipping review

Instance might have set 'review' to False, which should explicitly skip review (might come from Publisher where artist can disable/enable review on an instance).

* OP-5657 - updated setting of review variable

instance.data.review == False >> explicitly set to do not create review. Keep None to let logic decide.

* OP-5657 - fix adding review flag

* OP-5657 - updated test

Removed review for second instance.

* OP-5657 - refactor to context plugin

* OP-5657 - tie thumbnail to review for local render

Produce thumbnail only when review should be created to synchronize state with farm rendering.
Move creation of thumnbail out of this plugin to general plugin to limit duplication of logic.
2023-05-04 12:16:58 +02:00
Jacob Danell
4da00c20f7 Merge remote-tracking branch 'origin/bugfix/fusion-optional-validation' into bugfix/fusion-optional-validation 2023-05-03 21:33:17 +02:00
Jacob Danell
64eea1dc4a Updated raise error 2023-05-03 21:33:01 +02:00
Seyedmohammadreza Hashemizadeh
17d39cc356 preserve all references when importing a maya template 2023-05-03 17:11:03 +02:00
github-actions[bot]
3d870ef794 chore(): update bug report / version 2023-05-03 13:45:37 +00:00
Jakub Jezek
bc92395a7e
update bug report workflow 2023-05-03 15:44:37 +02:00